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Tales of Tyrus

  • Tyrus is a homebrew campaign setting for D&D 4e (though the cosmology, deities, and enemies are familiar if you're familiar with D&D).
  • Ideally I'm looking for another 2 players.
  • The game is weekly and the time/day for your timezone should be visible under Next Game Will Be, but if it's not visible because I haven't updated it, the start time is 11am Sunday UTC +10. Giving 5 hours for play, wrapping up, breaks,etc., you should expect an end time of possibly 4pm Sunday UTC +10, which is quite late for American's, or even very early depending on your coast, so please take that into consideration before applying.
  • I would prefer you post your own thread for applying instead of sending me a PM.
  • While it is in the listing, please note that the session is text based. Using Discord for out of character talk and communication between sessions, type or voice, is not required but common among the current players.
  • The party is currently level 12, which you'd join at, but new players are still welcome (for most of the current players this is their first D&D game). Item wise I'll give your characters items, but you can assume at least +2 or +3 somethings for the 'big 3' slots, and I'll be happy for an item wish list to draw inspiration from.
  • It's more important that your application includes questions you have about the game and a little bit of information about yourself. Throwing a fully complete character at me doesn't hurt your chances, but it doesn't really help either, there's plenty of time to make a character and it is probably helpful to discuss the current party in more detail as well as mechanical house rules first. Plus Roll20 has an integrated sheet that I'd rather you use, and I wouldn't want you to have to fill in a sheet twice.
  • Using standard 4e 22 point buy to generate stats for characters if you are posting one.
  • I try to keep an equal mix of roleplaying to combat. Most sources for character building are allowed (some campaign setting specific things are not). A detailed character background isn't required, but the more I have to work with, the more I can try to include elements of it in the story.

Tyrus is a recently formed empire, forged in the flames of war 30 years ago as the eight dukes of the land banded together, rallying against and defeating a technologically superior foe from across the sea, thanks to heroic and inspiring individuals now referred to the Saints of Tyrus. In those 30 years, Tyrus was in a time of relative peace, adventurers through out the land exploring forgotten ruins and helping reclaim lost land.

More recently however, those gathering in dark places and people using knowledge and power best left untouched have become a growing threat, the enigmatic cult the Bringers of Twilight becoming a constant thorn in the side of the heroes of Tyrus, including numerous deaths on both sides, undead dragons being used to assault a city, and most recently, leading an attack on the capital to get access to one of the empire's Wards, which while not destroyed now withers and fails.

The Wards of Tyrus nominally, as far as most people with some magical knowledge that happen to know about them, are used to shore up the boundaries between the planes, but those in power know the one damaged in the capital also played a role in keeping the Star-Forged, a race of cruel star-wrapped humans to the north, out; hindering large scale teleportation from outside the empire into it. With the damage to the Grand Ward, scouts from the Star-Forged empire to the north having already been spotted within Tyrus.

Fearing the worst, that war is returning, adventurers are being rallied to help find allies, secure resources, and deal with threats that would distract the war-effort.

Want to join this game? Make a post in the discussion forum below and let the GM know!

7 Players (0 Open Slots)

Listing Discussion

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