| Playing | |
| Next Game Will Be | 1756260000 |
| Total Players Needed | 6 |
| Game Type | Role Playing Game |
| Frequency | Played Weekly |
| Audio / Visual | Voice only |
| Primary Language | English |
| New Players are Welcome | Yes |
| Mature Content(18+) | No |
| Pay to Play i | $12 a week payable on either Paypal or Venmo |
| Pick Up Game i | No |
GAME DETAILS:
Campaign: Waterdeep: Dragon Heist an adventure set to take the players from level 1 to 5+ From there we will likely expand the world in whatever way the story and characters take us. Character backstories and actions have an impact on the story and the world we play in. Actions have consequences, and as you interact with the world and the people within it, the story will grow.
Date: Weekly on Tuesdays
Time: 7:00 PM Pacific Time for 3 hours
Place: Played on Roll20. Voice on Discord. Character creation on Dndbeyond.
Payment: $12 per person per session.
WHY PAY TO PLAY AND WHAT MAKES ME WORTH IT?
Pay to play helps guarantee a higher level of commitment for all the players involved.
Players in these games have a tendency to behave better. People act with more respect to the other players and they are less likely to throw fits when they don’t get their way.
Character creation through Dndbeyond is considerably better than on Roll20. Plus you will have access to most of the source material when creating your characters. (Some races and classes will not be allowed see rules posting below) With the Beyond20 app available on most browsers you can connect your character sheet to Roll20 and make your rolls straight from it and have ease fo access to any information you need on spells or other mechanics of your character.
Your payments help offset my costs of accounts and online books. Plus you are helping support a teacher in these interesting times.
Session Zero is free and includes help with character creation and group integration.
I keep my groups to 5 players. Smaller groups mean it is easier for all players to get fully involved in the game and feel like they are getting the full value for their time.
I am a DM that rewards creativity and outside the box thinking. I won’t railroad you into encounters and I’m more likely to reward you than punish you for finding solutions to situations that go beyond hitting something over and over again.
I am used to working with players who have trouble making decisions and can will help you see what options you have and help you to find them.
ABOUT ME:
I am a teacher and amateur writer and I bring those skills to the table as a DM. I am used to working with groups and managing people with different temperaments and personalities and helping them to work together. While we are playing written campaign, it serves only as the framework for the game as it is adjusted to fit your interests, backstories, play styles and choices within the game. I value and encourage players to come up with interesting and unique solutions to the encounters and the problems they face. I run sword and sorcery style campaigns and so if you are looking to be a gun fighter, or fly around the world in flying ships, or anything steam punk or Eberron style, this is not going to be the game for you. I am not Matt Mercer, Matt Colville, Satine Phoenix or any of the other extremely talented DM’s on their level, and do not have every rule memorized, can’t do 1000 different voices for every NPC, and my art skills are far from perfect so most of the maps we use will be something I found online. I am comfortable running games that are combat heavy, role play heavy, intrigue driven, or a mix of different styles.
NOTE:
While this is set in Waterdeep it will be our version of Waterdeep. Within Dungeons and Dragons it is a city that has a vast history of stories and adventures, and while it may be referenced at times, the books and creators of the game encourage us to make the world and locations our own. If you are looking for a game that perfectly matches the many past and current adventures set in this wonderful city and region, you may want to consider a different game. This gives me the flexibility to make the world better tailored to your characters, their backstories, the story we tell together and the adventures we share.
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