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To Build a God a Coffin (Dead)

Summer has come to the Heartlands of Kelvastra.

An expansive valley of small counties and land claims, surrounded by thick forests and towering cliffsides, the breadbasket of the Kelvastran empire and the center of farmlands and villages that keep the Empire afloat during times of conflict. And with the Lucde Alliance already trying for another push out of their cursed lands and across the Empire's borders, the High Queen Calmorea is once again leaning on the hardworking laborers of the Heartlands to feed her Royal Navy and the war effort.

But something has been stalking the fertile lands of the valley. In its wake, rotted crops, burnt villages, and bodies of the unfortunate lay bloating in the sun. While rumors of midnight raids by Lucdite scouts destroying farmlands run rampant in the hamlets and villages in the valley, the Heartland Copper Gazette runs another story:

News of a fanatical cult devoted to a woman forsaken by the Wheel has arrived on the summer breeze, bringing fallow and the stench of rot with them. With claims that she is a Forgotten God and this is the effect of her divine will upon the world.

Yet, with no definitive proof of their existence, the people of the Heartlands can't rely on the Monarchy to strengthen the paltry forces of village militias and guards with reinforcements from The Captial City of Illvastre.

Maybe you came here to investigate yourself. Maybe you just got wrapped up in the whole thing. Maybe you lost someone important and want revenge. No matter your reason, you're here now.

Welcome to the Heartlands.

What kind of coffin do you build for a God?

Want to join this game? Make a post in the discussion forum below and let the GM know!

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