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Isle Pokemon

Welcome to Lord of the Yanmas!

This is a Pokemon role play game where your character has been chosen to compete in a Pokemon battling tournament taking place on a large island that until now has been completely untouched by humanity.

There are no Pokecenters and no Pokemarts on this island, as well as no law enforcement. The game is played on a Discord server and uses a Discord bot I am programming myself in order to facilitate the character sheets, the Pokemon, Pokemon battles, the inventories, the wild encounters, the crafting, and the rate at which Pokemon heal (And many other things too!).

The game is focussed on creating a setting in which the world, the status quo, the structures of social power, the markets, and even potentially proto governments are all entirely constructed and decided by the players and the way they choose to roleplay their characters with as little GM intervention as possible, using the systems at play which have been created with the goal of facilitating this type of play.

There are four different archetypes you can select for your character, with subclasses and feats to help you achieve the goals you set out for yourself on the island.

Are you a battler striving to prove yourself as a person more special than even those who are the most special in this world? Are you a coach who’s come to the island to craft and create a place for humans to exist with one another? Are you a frontiersman, interested in seeing the highest highs, going places others can't, and knowing things others don’t? Or, are you a Vagabond, focussed on power, and the things you can achieve if you have enough of it?

Whatever your goal is, your Pokemon and the bonds you create as you role play with other characters will help you achieve them.

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This game is a work in progress, I’ve posted this ad and made this server in order to get attention onto the project. When the game launches it’s going to need about a dozen or so players in order for the planned ecosystem of the game to really work, it can facilitate far, far more than that, but for the base premise of the game to really deliver on the experience I’m going for with this game, it will need players.

I’ll be posting updates on the development of this game here, I’ll try to be posting weekly, but if you’d like to get a closer look and and keep more up to date with how the game is going then I’d encourage you to also join a server I use to blog about the development of my projects (Currently only this project), I post their daily and you’ll be able to see the roadmap of this project alongside what the weekly and monthly goals for this project currently are.

Want to join this game? Make a post in the discussion forum below and let the GM know!

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