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Mecha Crusade - Servomotors & Sorcery

Part 6 of the series of minigames that appeared in Dungeon/Polyhedron in the early 2000's. Once upon a time, mankind built a marvelous civilisation, which they then destroyed in an apocalyptic war. Much of the old technology was lost, more was sealed away in fallout bunkers with long-term timers. Now a new wave of them has opened. Get ready to explore some places that may seem suspiciously familiar to old school dungeoncrawlers. Only you have a giant mecha. Some of the enemies may have giant mecha too for fairness sake.

Characters start at 4th level, using standard 25 point buy for abilities and 15,200 points for your mechas. (or you can pool them and have multiple people operating one larger one) You can mix d20 modern and D&D class levels as you please with no multiclassing penalties.

Want to join this game? Make a post in the discussion forum below and let the GM know!

3 Players (7 Open Slots)

Listing Discussion

  • 5 q
  • 66 E
Last Post
1710613355 by Devito
  • 2 q
  • 48 E
Last Post
1710133867 by Lolz