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A touch of Madness

"In the beginning there was only the Far Realm, an endless shapeless perfect void. Them the gods foolishly made reality, that at its moment of creation it burst out pushing back the far realm. This new reality angered ancient aberrations that walked the Far Realm for its set rules and defined time was as a throbbing pain to them. In time, the least of these ancient aberrations walked to the edges where the Far Realm mingled with new reality. She shaped this border area into a new Plane. the Near Realm, this new Plane was a mix of the Far Realm and reality. In time she populated this aberrations shaped in her image. This reality and its odd inhabitants intrigued her so send one of her child to investigate and bring the knowledge of her perfection to it."

You all seasoned members of Main temple of The Mother Duchess in the Accession City, a Dark Tapestry Old Goddess. Y'll have been selected from your peer to lead a small portion of them to establish a branch of her faith in a world where she currently has no followers. This will not be easy as the common masses of the multiverse fear and despite abberents and anything related to them. You will be tasked with growing her cult upon this world without drawing the wraith and attention of the inhabitants of that world and dreaded notice of the planar powers or their agents as many them disprove of the existence of anything aberrant.

This will be gestalt aberration themed world building campaign where the players will play as members of a Mythos cult so the party will be the "bad guys".

Character gen rules:

Start level: 7

Buy Point: 25

Traits: 2 trait (http://www.d20pfsrd.com/traits/) with another for a drawback ( http://www.d20pfsrd.com/traits/drawbacks/)

Feats: as normal but can gain a bonus one for a Major Drawback (https://www.d20pfsrd.com/traits/3rd-party-drawbacks/rogue-genius-games/major-drawbacks/ ): If you ever negate this , thru anything short of major plot delevopment, Major Drawback you lose benefit of its extra feat.

Race: Any race under 16 race point that meets the following requirements: Antediluvian, Fey or scifi themed.

This game is gestalt 1st -20th: ( http://www.d20srd.org/srd/variant/classes/gestaltCharacters.htm ): No multiclassing before level 20 with the execpt for PrCs. After 20th level normal levling

What is allowed: Most stuff off PFSRD (http://www.d20pfsrd.com/), most 3rd party supps, My homebrew, and other's homebrew if you run it by me first.

We use feat tax: ( http://www.hearthandblade.com/feats-rules/feats/ and http://michaeliantorno.com/feat-taxes-in-pathfinder/ )

We use Background skills: ( http://www.d20pfsrd.com/skills/background-skills )

We will be using currption rules ( http://www.d20pfsrd.com/gamemastering/other-rules/corruption/)

We will be using sanity rules (http://www.d20pfsrd.com/gamemastering/other-rules/sanity/)

We will be using a modified version of leadership, I will provide further details when pertinent

Class: One of classes can be whatever you want along as it is: my homebrew, Any reasonable published pathfinder class that is not scifi. 3.5 and homebrew that is not mine will be approved on a case by case basis. The other class must be one of the following.

Nihilurge ( http://www.giantitp.com/forums/showthread.php?458492-The-Nihilurge-quot-Searchers-after-horror-haunt-strange-far-places-quot ),

Ozodrin ( http://www.giantitp.com/forums/showthread.php?390719-Fang-and-Pseudopod-Ozodrin-3-5-update )

True Xenotheurgist ( http://www.giantitp.com/forums/showthread.php?122103-Xenotheurgy-Far-Realms-magic-system )

Cleric mythos cultist

Ur-Priest ( http://www.giantitp.com/forums/showthread.php?374471-Alternative-Class-Ur-Priest-PEACH )

Acolyte of the far realm ( http://www.giantitp.com/forums/showthread.php?103159-Acolyte-of-the-far-realm-3-5-base-class-(PEACH) )

Sorcerer with this bloodline ( http://www.d20pfsrd.com/classes/core-classes/sorcerer/bloodlines/bloodlines-from-paizo/aberrant-bloodline )

Bloodrager with this bloodline ( http://www.d20pfsrd.com/classes/hybrid-classes/bloodrager/bloodrager-bloodlines/paizo---bloodrager-bloodlines/aberrant )

The Xenoalchemy classes (there is a change I have made to this classes to function better that doesnt really alter the mechanics of the graft system that much.(https://docs.google.com/document/d/1r9LyVAua9QkgQ_cUG-A7UM9-gdoxuRVJ4p18SNGsAkI/edit) (http://www.minmaxboards.com/index.php?topic=8456.0 ).

We will be heavly using Stuff from this homebrew Far Realm suppliment: https://docs.google.com/document/d/1r9LyVAua9QkgQ_cUG-A7UM9-gdoxuRVJ4p18SNGsAkI/edit

Want to join this game? Make a post in the discussion forum below and let the GM know!

1 Players (6 Open Slots)

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