Playing | |
Next Game Will Be | 1728599400 |
Total Players Needed | 6 |
Game Type | Role Playing Game |
Frequency | Non-Recurring (One-Time) Game |
Audio / Visual | Voice only |
Primary Language | English |
New Players are Welcome | Yes |
Mature Content(18+) | No |
Pay to Play i | No |
Pick Up Game i | No |
The once-thriving guild hidden in the underground hideout has gone silent, and rumors of haunting fill the air. You and your party must descend into the depths using unstable plank bridges and rope ladders. Uncover the fate of the guild and rid the hideout of the evil that has taken hold, all while navigating deadly traps and secret chambers.
Character Creation
Underground Hideout is a One Shot for 4-6 level 7 characters and should take around 3 hours to complete.
Please create a level 7 character using Point buy or Standard array for skills and Max HP for level 1. You will then get the average for the remaining levels. Starting equipment + 1 rare magical item of your choice + 1 potion of greater healing.
Everything from Wizards of the Coast is allowed for character creation except races with base flying speed (ex: Flying kobold) and artificers. You will have access to our compendium with every modules to create your character. Please note that the 2024 rules do not apply to this game.
D&D Beyond will not be allowed, you will have to use Charactermancer. You can either use an empty character sheet provided or import your character. We will be more than happy to provide assistance if needed. You can also find tutorials on our website.
Please reserve your spot on our official website. After registering, be sure to check your email for the game and Discord links. It's important that you join both the game and our Discord channel as soon as possible for instructions and to confirm your attendance. Click the link below to secure your spot: https://elitednd.com/events/underground-hideout-one-shot
About your DM
Hi, I'm David! I've been passionate about storytelling for as long as I can remember. As a child, I created endless stories with my toys, and as a teen, I explored live-action role-playing (LARP), building immersive worlds with friends. Improvisation has always been a key part of my storytelling, allowing for exciting, collaborative adventures.
I’ve been playing Dungeons & Dragons for 27 years, starting at age 10 with AD&D and becoming a Dungeon Master at 13. My game style is fast-paced and well-rounded, with a focus on engaging roleplay, challenges, and combat. I’m dedicated to crafting detailed worlds where players can fully unleash their imaginations. My games are about the evolving narrative and the synergy we create together.
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