Justice League:The World Is Ours

Playing Mutants and Masterminds
Next Game Will Be 1505583000
Total Players Needed 7
Game Type Role Playing Game
Frequency Played Weekly
Audio / Visual Voice only
Primary Language English
New Players are Welcome Yes
Mature Content(18+) No
Pay to Play No

Rules:
*M&M 3rd edition book or the Dc adventures Heros Handbook
*power lvl 10
*only archytipes or premade charactersd you may change their name or flavor them into your ideal hero concept.
*No killing, but some villains might kill.
*you cant play as any of the big JLA characters, but you can play a original one or a existing one so long their not part of the heavy hitters or JLA
*nooo Killing From heroes so no punisher or dead poll shit.

heres A playlist to get you on the right mindset:
https://www.youtube.com/playlist?list=PL4uTu19vKWP3PtwfeDUs03gn6xm6BYLsk&disable_polymer=true

synopsis
The Crime Syndicate take over and open every major prison on the planet. They invite an army of villains to the first meeting of their Secret Society. . Ultraman announces that the Justice League is dead, and everyone must swear allegiance to the Crime Syndicate now. Ultraman explains that they ruled Earth 3 until it turned against them, so they destroyed it and went looking for other worlds to conquer. The Crime Syndicate believe in natural selection above all else, and their Latin motto "Aeternus Malum" translates to "Forever Evil." Nightwing is captured, and his identity is revealed on public television as a demonstration. Nightwing is outed on TV.
The world loses electricity, except for every screen reading "This World is Ours" thanks to Grid. The Crime Syndicate sends villains to topple the government and bring it under their control.2 month have passed since all this started.

Want to join this game? Make a post in the discussion forum below and let the GM know!

5 Players (2 Open Slots)

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