| Playing | |
| Next Game Will Be | 1754784000 |
| Total Players Needed | 7 |
| Game Type | Role Playing Game |
| Frequency | Played Weekly |
| Audio / Visual | Voice only |
| Primary Language | English |
| New Players are Welcome | Yes |
| Mature Content(18+) | Yes |
| Pay to Play i | 15$ a Session, Each session is 3 hours/ |
| Pick Up Game i | No |
Thank you so much for considering me as your potential Game Master. My name is Kyo and I am but a humble raccoon, and I’ve had the joy of GMing as a dedicated hobbyist for nearly 19 years. Over that time, I’ve had the privilege of guiding adventuring parties through a wide range of stories, from fast-paced one-shots to sprawling campaigns that have lasted almost six years. I bring that same level of creativity, and long-term commitment to every game I run.
he Hidden Leaf Village is doing well, remarkably so. The First Great Ninja War lies behind the nation, buried beneath memorial stones and solemn holidays. Its scars remain, but they have faded beneath the flourishing canopy of Konoha’s new prosperity. Shops are open. The mission board hums with low-risk assignments. Border watch rotations are routine, and for the first time in a generation, no child at the Academy can name the last time they heard an evacuation siren.
This is not a false peace. It is real. It is hard-earned. And it feels like it might even last.
The village is led by the Sixth Hokage, a quiet tactician from the Nara Clan who governs not with charisma but with control. His policies are efficient, his reforms popular, and his emphasis on order has calmed even the most volatile clans. In his tenure, the Leaf has grown stable. Missions are regulated, casualties are low, and political relations with the other Great Nations, while cautious, remain intact. It is a time of progress, of recovery, and of hope.
A Breakdown of the setting: https://docs.google.com/document/d/1kVs9EH1_u3wRiy7nuetDtB7jng1c1a2uFuQRrrO8Oxs/edit?usp=sharing
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