| Playing | |
| Next Game Will Be | 1458239400 |
| Total Players Needed | 7 |
| Game Type | Role Playing Game |
| Frequency | Played Monthly |
| Audio / Visual | Text Only |
| Primary Language | English |
| New Players are Welcome | Yes |
| Mature Content(18+) | No |
| Pay to Play i | No |
| Pick Up Game i | No |
This is a very casual Call of Cthulhu game, I'm still a learning GM so you'll have to be willing to put up with me setting stuff up and fumbling occasionally (a lot) but I'm getting the hang of it, I'm also willing to show players who are new to the site some of what I know, which might not be as much as some, but I can go over how to make a char sheet and some other stuff.
Also, I'll be using some custom rules, as well as rules from version 6 and version 7 because there are some things I liked about both of them, and to try and simplify a lot of stuff.
I don't have a time for the first scenario we're going to do, but I know it's happening this week, and fairly soon, we'll be playing the beginner scenario (in modern times, as it makes things easier and more fun in my opinion) that most people have played to see if I can pull this off: The Haunting, if you've played this scenario before, don't spoil anything for the other players.
Feel free to ask anything, voice and video is not required at all, though if you want to do that, go ahead, it's mostly going to be a lot of casual fumbling as I try to take everyone through this scenario.
Also, one thing that people should be aware of is: I'll allow you to do anything, if you can explain to me what you're doing exactly, and how you're doing it. So, if you want to set off a nuclear bomb, you're going to explain to me how you do that, how you got it in a way that fits in the story, and how your teammates wont kill you before you can set it off, for example.
There's a lot of ways your character can survive losing all of their health, so don't worry if you get hit by a bad roll.
The next game and frequency of matches varies wildly until I can get a good schedule going, so don't take them as the word of cthulhu
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