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Ietera P.T.U

Hey guys im anesh just a little bit about me first, ive been playing rpg games for about 9 years mostly tabletop though. I havent been a gm for that long but i have run a few games of dnd, im not a super experienced GM so please don't expect the world ill will try and do my best. As for PTU ive only just recently found it and i am busy reading through all the books at the moment. Most PTU games ive seen hosted on roll 20 are mostly vanilla games, you know just like the series but when i see this system i think its potential is much bigger so i want to do something different with this Campaign

The worlds name is Ietera :) i dont know why i just love it dont hate me
Ietera is a points of light setting with a few softcore futuristic and supernatural elements the game will be a classic gym run through but with different overarching Pc and story driven plot lines. League battles will be the priority but combat will definitely be included so build what you wish as long as it s cool, i also want to add contests i think it would be very sad not to

trainers will start off as graduates at Talvine cities Newest Poketech, Talvine City is one of nine huge Dome like cities spread across this region, anything outside these dome like cities is considered the wilds. Smaller cities and towns do exist but they are much less under league/goverment control. Pokemon are more aggressive in Ietera some almost feral but their intelligence level is the same as it would be in the series. Dont be tryna pet the wild odish yo! :)
Trainers would have just finished their final exams in their respective subjects either catching their first pokemon or in a breeders case hatching your first egg and raising it to level 5. You have to have a league license to adventure as a trainer in this region, all trainers that graduate from a poke tech from one of the main cities are grouped into starter adventuring parties to teach team work. Your group will be leaving in a few days.

Gym battles are important obviously especially to those trainers who have built characters for Pokemon battling but i don't want all trainers be solely focused on gym battles i want variety im dead set on adding contests building characters around this will be awesome.
anything your pc does will be important in the campaign and i will build the game around it this is why i asked for detailed backgrounds i really want to know who you character is and how they got there.
i know in many of the games gms do gym battles for the whole team at once. This will not be the case here big important event for each pc will be handled one on one in the sessions or on an different day .... like it should be i know this will leave some people out but everyone will get a chance to shine i promise. we can set different days for these battles were the party can either come in and watch the matches or do their own thing in town while its going on, i want to create a big boss fight feeling knowing that you will be alone makes it feel tense i think its better this way, nothing is set in stone though and rules will be subject to change

Starting Ages 13 - 20
Player Characters Start at Level 1 with a pokedex and 5000
Lv 5 pokemon 3 evo stages (can be from 1st 4 gens)
Starter inheritance list
Wish list
I do like detailed backgrounds

there is a lot i still want to flesh out about this world like a region name.........and so many other things will keep this updated as i go.
remember if you want to be a hunter be a hunter there will be combat in this campaign the knowledge you gained from poke tech represents your knowledge about pokemon

Love this character sheet
https://docs.google.com/spreadsheets/d/1alFzJWdDLF9IMK7MA1K_jfH-mYLi5CsYnXCsbvAdoSA/edit?pref=2&pli=1#gid=0

http://pokemontabletop.com/basic-ptu-tools-and-utilities/

Time is just a placeholder not set in stone

Want to join this game? Make a post in the discussion forum below and let the GM know!

2 Players (3 Open Slots)

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