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(SUNDAY) Fire Emblem: Sunlit Elegy | 5E 2014 | Current Level: 4

# Fire Emblem: Sunlit Elegy

In a world shattered by war, chaos reigns. Can your party rebuild hope, or will you carve your own power from the ruins of the fallen nations?

About the adventure

A generation has passed since the gods were silenced and the age of miracles ended. What was once a world of great kingdoms and divine guidance now lies in uneasy balance—its scars from the last war still fresh, its heroes long faded into legend. The great empires that once ruled with divine mandate are fractured, their lands divided among squabbling lords and warlords who claim to rebuild civilization even as they tear it apart.

The common folk whisper of a world forsaken, where the heavens no longer answer prayers and justice belongs to the strong. In the ashes of fallen nations, opportunists rise—bandits who call themselves “freedom fighters,” mercenary armies who enforce the will of whoever pays, and cults that promise salvation through ancient relics best left forgotten. Yet, amidst the chaos, new banners are raised. Hope flickers in secret councils and hidden villages where those weary of war dream of peace that might finally last.

The story begins in a borderland once lush and proud, now a graveyard of rusted steel and broken promises. The party is drawn into a conflict where loyalties shift like sand and every choice carries weight. Will you fight to unite the fractured lands under one banner—or profit from their disunity? Will you rebuild what was lost, or claim the ruins for yourself?

As ancient powers stir once more and rumors spread of omens in the sky, the world stands on the edge of another great turning. The gods may be silent, but destiny is not. In a land haunted by the ghosts of heroes and the sins of empire, the future will belong to those bold enough to seize it—or righteous enough to restore it.

This campaign invites players to explore a wounded world struggling to find its soul, where every alliance is fragile, every victory costly, and the true battle may lie not in steel or sorcery, but in the hearts of those who dare to hope again.

Game Details

  • Platform: Roll20 (voice on Discord)
  • Session Length: Approx. 4 hours with a short break halfway through
  • Schedule: 4:00 P.M. PST on Sundays
  • Cost: $20 per player per session paid through Startplaying
  • Group Size: 3-5 players
  • Experience Level: Any and all experience is welcome
  • Ruleset: 2014 5e D&D

Character Creation

  • Character creation will take place during session 0, but feel free to workshop ideas with me privately in a call or by messaging beforehand.

  • All official 5e material is allowed.

  • Players may roll for stats or fall back on point buy if unsatisfied with rolls.

  • Everyone starts with 1 free feat.

About Me

Hi there! I’m Robin, and I’ve been running Dungeons & Dragons games since 2015. That year, I first discovered TTRPGs and instantly fell in love with the hobby. It quickly became a creative calling: building worlds, guiding adventurers, and crafting stories that leave lasting impressions on people.

I care most about creating experiences that feel alive and emotionally grounded. I want players to feel immersed in the story; this means they make meaningful choices and form real connections. My bachelor's in anthropology, paired with my love for worldbuilding, has given me the tools to create detailed, unique, and memorable cultures and societies for my own campaign settings. Whether the tone leans toward epic, tragic, or lighthearted, my focus is always on immersion, character-driven storytelling, and building a table where everyone feels safe and excited to roleplay.

Over the years, I’ve run games for a wide range of players and personalities, and I’ve learned that the best sessions come from trust and communication. I love adapting to different playstyles and weaving each player’s imagination into the adventure.

If you’re looking for a game that values story, character, and genuine collaboration, I'd love to see you at my table. The adventure’s waiting, and there’s always room for one more!

Why Pay For D&D?

D&D (and tabletop gaming in general) has become an incredibly popular hobby lately, and there are far more prospective players than there are willing Game Masters who can and will commit to running a weekly game for their players. By paying to join a game, you are getting a guarantee that I will be here for you every week; I won’t disappear or suddenly burn out. I love this hobby to death and it brings me so much joy to be able to share it with as many people as I can. However, I have found that by narrowing the pool of interested players by charging for games, I tend to get players who are more interested and willing to dedicate time every week to the hobby, so it’s a win/win in my eyes.
Additionally, here are some more reasons for why joining a paid game ran by me can offer you an experience you might not be able to find in a free game:

  • I love the hobby dearly, and it’d be my dream to work professionally in the TTRPG industry some day; I’m confident that my passion and love for the hobby shines through when I’m in the role of the GM.
  • When everyone is required to pay to show up, the players in the party are more likely to come to the (virtual) table with a mature attitude appropriate to roleplay and roll dice without impulsively quitting or no-showing without any heads up.
  • You will not need to pay for any other materials on roll20 at all, everything you need to play will be available to you.
  • I run the game using Roll20’s Pro membership features, smoothing out combat with instantaneous initiative, and implementing dynamic lighting to make exploration feel more natural.
  • I’m always willing to implement a new API script to address an issue or solve a problem someone might be having with their character sheet, token, or something else with the game.
  • Access to all relevant sourcebooks is provided free of charge via my compendium sharing.
  • I make myself constantly available to my players via discord messaging if you ever want to chat about the game or your character in between sessions. Moreover, I’m very flexible about rebuilding a character if you’ve played something for a few sessions and have started to realize that it doesn’t fit your original vision.

How to Join

If you’d like to play in this campaign, please send me a private message with the following information:

  • Your pronouns:
  • Your Discord username:
  • Your TTRPG experience:
  • Your Roll20 experience:
  • Any ideas about your character that you’d like to share already:
  • What kind of experience are you looking for?
  • Tell me one of your favorite pieces of media!
Want to join this game? Make a post in the discussion forum below and let the GM know!

4 Players (2 Open Slots)

Listing Discussion

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