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Lost Mine of Phandelver - Homebrew Playtest

   Hello and welcome!

I am currently working on a BEEEG project and I'm finally at a point I feel comfortable enough to start play-testing it. The project currently consists of 6 new classes, each with at least 3 subclasses.
This play-test will simply consist of playing through Lost mine of Phandelver using said new classes, with the 2024 rules, AKA 5.5e.

This project is still very early on, think of it as an Alpha test, and so I haven't put everything in that 5e parlance we know so well, so it will look very bare bones. As a result, for this game I'm looking for more experienced players who are already comfortable with the base rules and making characters.

For anyone curious about my experience with creating D&D content; rather than have you take my word, you can see for yourself at my website linked below, or on Homebrewery(Completely free!).
https://siriusfaerie.net/category/homebrew/

Additionally, I will not being giving many specifics of the project's content here, only to the group play-testing. This is because again, the project is still early on and things will change, including names of things, thank you for your understanding.
That being said, I can at least share the name of and a brief description of each class:

  • Adventurer - Many go on adventures and are called adventurers, but not all embody the title. An adventurer must be flexible in their skills, with some grit, determination, and a bit of luck to see their quests through all the way. A martial character with the versatility to handle anything thrown at them. (I'll save the flowery descriptions for later down the line)
  • Blade Dancer - A weapon master that changes stances to keep their foes on their toes while dancing across the battlefield, figuratively speaking.
  • Hero - Blessed by the gods with divine boons and a touch of magic, they have the power to smite evil as if it were their calling. It's no wonder they always end up being called a "Hero".
  • Primalist - A spellcaster that wield the raw essence of nature and the chaos of the elements to unleash powerful spells and devastating elemental effects.
  • Thaumaturge - A master of the arcane, who's superior magic formulae ensure they have a leg up on the competition.
  • Umbraecor - One who has been touched by darkness and welcomed it's embrace, wielding a magic shadow they strike from darkness as it's warden, ambushing foes even when they would normally call the dark their home.
Want to join this game? Make a post in the discussion forum below and let the GM know!

4 Players (2 Open Slots)

Listing Discussion

  • 9 q
  • 111 E
Last Post
1782810943 by Finrod005
  • 0 q
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Last Post
1779600747 by Sirius Faerie