| Playing | |
| Next Game Will Be | 1787472000 |
| Total Players Needed | 6 |
| Game Type | Role Playing Game |
| Frequency | Played Every Other Week |
| Audio / Visual | Voice only |
| Primary Language | English |
| New Players are Welcome | Yes |
| Mature Content(18+) | No |
| Pay to Play i | $35 USD per session paid via StartPlaying |
| Pick Up Game i | No |
You have been selected to participate in the underworld's premier entertainment event! Beneath your feet: floor after floor of the most celebrated death-labyrinth real estate ever assembled. Above your head: an audience of millions, sponsors of questionable intent, and an announcer (hello!) who is contractually forbidden from helping you. Prizes await the entertaining. Pit traps await the boring. Your odds of survival are, frankly, hilarious.
Please sign the waiver. The waiver may be a mimic. Good luck, crawler!
The straight version: Dungeon Crawler World stitches the greatest megadungeons in tabletop history — Undermountain, the World's Largest Dungeon, Emerald Spire, and more — into one colossal, interconnected underworld, then runs the whole thing through the filter of modern dungeon-crawler media. If you love Dungeon Crawler Carl, LitRPG progression fantasy, or the monster-cooking survival ecology of Delicious in Dungeon, this campaign was built with you in mind.
Built on Pathfinder 1e, cranked to eleven. Under the hood is heavily homebrewed PF1e with a custom talent system of 1,500+ talent trees spanning classes, species, backgrounds, and universal options - character customisation far beyond anything in the base game, with monsters redesigned along D&D 4e and PF2e lines for genuinely tactical combat. And because nobody's fun should die to a spreadsheet, the system is carefully curated to avoid trap builds. If you love PF1e's depth but have seen everything it has to offer, this is the new frontier.
Commit floor by floor. The full crawl from level 1 to 20 will take us a long time — that's the point of a megadungeon. But you don't have to sign your life away today: the campaign is structured in floor-based arcs, so join for the opening floors, see if the table's a fit, and keep your seat (and your founding-crawler rate, locked in for the life of the campaign) for as long as you keep crawling.
Your host, ahem, GM: I've been running games since 1996 and DMing professionally full-time since 2020 — about 40 hours of adventure a week. My story-first style balances character development, immersive exploration, and challenging-but-conquerable encounters, seasoned with humour that enhances the experience rather than undermining it. As a trained voice actor, I give every NPC — and every sponsor, announcer, and heckling audience member — a voice of their own.
Every session comes with premium production values: dynamically lit battlemaps from creators like Cze and Peku and Heroic Maps, and more; Syrinscape soundscapes; custom handouts; campaign-specific spells, items, and feats inspired by DCC; handcrafted landing pages with original soundtracks; and a ~1,000-word session write-up so you never lose the thread.
Beyond the table: you'll join a thriving Discord community of 80+ players, with free play-by-post side games and a supportive, inclusive atmosphere. LGBTQ+ friendly — our table is a safe space for all players.
The dungeon is open. The cameras are rolling. Will you be entertaining enough to survive?
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