| Playing | |
| Next Game Will Be | 1493310600 |
| Total Players Needed | 6 |
| Game Type | Role Playing Game |
| Frequency | Played Weekly |
| Audio / Visual | Voice only |
| Primary Language | English |
| New Players are Welcome | Yes |
| Mature Content(18+) | Yes |
| Pay to Play i | No |
| Pick Up Game i | No |
Description: After successfully launching a Warhammer Fantasy Roleplay 2nd Edition game at Roll20CON, this developed into a full weekly campaign with a fairly stable crew. However, I'm now looking for interest from potential players in joining our game because we have room for up to two additional players. If you're interested in joining an ongoing campaign, please post a reply in the discussion forum below.
Me, the GM: I've been playing RPGs for 20 years and I've been a GM for nearly 15. I've primarily run games for D&D and Warhammer, with some experience of several other roleplaying games. Warhammer has been by favorite game to run so far and I prefer to portray fantasy settings, particularly with a dark and gritty feel, although I do try to avoid most of the minutiae of too much record keeping. I've also found that it's best to keep things moving at a fairly brisk pace on Roll20, which may lead to some railroading, which seems preferable to a campaign that putters out as players move on to other things. I want my players to reach the end of the story.
Players: I would like to have players who enjoy role playing in a grim fantasy setting. I would be happy to invite people with no experience of Warhammer, as long as the interest is there. I also want players who are actually willing to commit to the game and can be relied upon to consistently reappear for a weekly session. We've been disappointed by players who couldn't commit and although I understand that life can interfere with gaming, I will not hesitate to dismiss anyone who cannot play regularly.
Time: We play on Thursday evening at 18:30 (GMT +2) on a weekly basis and the sessions last no more than four hours. The time listed above is when our next session will be held. I will try to choose a new player(s) a few days ahead of that time if I get enough responses..
Adventure: We have run through a few adventures so far. We started with Ill Met in Bögenhafen and moved on to the introductory adventure Through the Darkwald. We are now continuing with Paths of the Damned". We have finished part 1 "Ashes of Middenheim and part 2 "Spires of Altdorf" and will continue with part 3, most likely with an intervening side-quest.
Characters: Currently, we have four characters in the group.
* Carlos Culebras, Male Human Journeyman Celestial Wizard
* Grazlak Black-Hammer, Male Dwarf Ironbreaker
* Karag Black-Hammer, Male Dwarf Rune Priest of Thungni
* Kumora Gin Khan, Male Human Journeyman Light Wizard
Character Creation: I avoid all randomness during character creation, so there will be a point-buy system for generating Characteristics and you will be ale to choose your starting career. I hand out experience on a per-group basis, so there are no individual experience awards. I will also give new characters the same experience as the established characters, which is currently 3000 XP (31 advancements). This should be enough to bring the character well into his or her second career and perhaps into a third. I will hand out enough trappings to live up to the second career of your choice, and more on a per character basis.
House Rules: Although I am willing to make small allowances for individual character concepts, I have only two house rules of consequence. Firstly, I do not require a roll to confirm Ulric's Fury, but damage is limited to a maximum of one extra die, which means damage can never exceed 2d10 plus modifiers. Secondly, initiative uses only the tenth digit of a character Agility characteristic which makes initiative order less predictable.
Character Sheet: I have devised my own custom character sheet which takes my house rules into consideration.
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