Playing | |
Next Game Will Be | Monday October 22 2:00PM UTC (6 years ago) |
Total Players Needed | 50 |
Game Type | Role Playing Game |
Frequency | Played Weekly |
Audio / Visual | Voice only |
Primary Language | English |
New Players are Welcome | Yes |
Mature Content(18+) | No |
Pay to Play i | $5 Per Player Each Session (3/6 hours) Paypal |
Pick Up Game i | No |
(Times for sessions are decided with players - Any day besides Saturday is available between 03:00-22:30 GMT Is Available) (Time on Roll20 Is So People can see this Campaign)
This campaign is P2P [Pay To Play] at the affordable price of $5 per player each session using Paypal in advance - 16+ age limit (sorry young adventurers, foul language/debauchery/violence/sin are common here)
Hidden away from prying eyes is one of the most renown tavern's in the kingdom and owned by one of the biggest treasure hunter and merchant in the world "G.T Ramone" - With his contacts (some shady) he able to distribute the best/most rewarding quests, provide the rarest equipment to those worthy through invitation - to everyone's expectations receiving such a request is offered for the best of the best and became mere rumour and eventually a myth to receive. What was know...that only those with his sigil can even find the place. And you have received yours through a messenger on
that fateful day...
(This is a 5e dnd campaign originally created 20 years by my dad & brother for ADnD which focusing on RP and building of players and their backgrounds, this game includes - collectables, extra combat moves, an improvised attack and defending scheme, great use of dynamic lighting, accurate line of sight, customised enemies for anti-metagaming reasons AND a non-linear storyline to your alignment and effecting your choices of quests, endings and interactions with the world.
So to me as a DM and personally, I'm a experienced D&D player with about 400+ hours on Roll20, 5 year's of gm with 5e and pathfinder on in RL, 3 years as co-gm (writing plot/designing NPC's,creating sfx/bgm). I'm seasonal larp'er mostly working as NPC/Occasional enemy and aspiring musician and voice actor - [My earliest memory of this campaign was being 5-6 and I had a OP custom fairy crossbow wielder build and would join in randomly in the campaign when walked in on adult's game - they appreciated the 8d3 damage or healing friendly fire support - they would call for me during the bosses aha, Anyway...] I have done this campaign with 5 groups now and 2 died due to loss of players and 3 succeeded after 6-8 months, however the progression really depends on the players themselves and could take longer, many players too days of from quests in exploration or training that made things last longer.
(Just to note: Im not the type of DM to try and kill its players within reason, I rely more on luck and dice rolls, Overall there is roughly a year's worth of content included that has a spider web worth of path's and choices along the way. If you are not a committed type to play, do not apply please :)
Anything else you wanna know can be posted in the discussions - and most answers will be on the application too! There is some mystery to it all - so don't be surprised by "its a secret" answers and don't be afraid to jump in the deep end.
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