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Lost Mine of Phandelver

DM Notes: You can play the PreGens or import your own. If you create your own use the point buy system in PHB. They must me one of the races in PHB: Dwarf, Elf, Halfing, Human, Dragonborn, Gnome, Half-Elf, Half-Orc and Tiefling. Can only play classes in the PHB. I am long time DnD player/DM. Please only submit application if you have not played LMoP yet.

Setting: Over five hundred years ago, a pact was made between a clan of gnomes and dwarves which became known as the Phandelver Pact. Together they mined the magically rich ores within Wave Echo Cave. Human spellcasters from nearby Phandalin joined forces with them and together they combined their collective skills to create a forge to craft magical items dubbed the Forge of Spells. Everything came to an abrupt end when orcs, craving magical treasures, sieged Phandalin and the Wave Echo Cave mine. The battle destroyed Phandalin and much of the mine as well, causing various cave-ins throughout. Very few survived the conflict to relate the tale. The Forge of Spells become legend and the entrance to Wave Echo Cave was lost.

Flash-forward to present day, the Rockseeker brothers, intent in finding and reopening this now-fabled mine, manage to locate the cave. Their activity was never a secret. A nefarious villain known as Nezznar the Black Spider, a drow wizard, has been watching and waiting for the dwarves to uncover this location. The drow desires to harness the Forge of Spells for his own purposes and has rallied bandit gangs and goblin tribes from within the region to aid him in this mission. The party's questing within the Sword Coast region will have them square off with various underlings of Nezznar's and eventually the drow himself if they choose to pursue him straight into the Wave Echo Cave.

Want to join this game? Make a post in the discussion forum below and let the GM know!

5 Players (1 Open Slots)

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