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Giger's 5e "The Outlands"

CAMPAIGN IN PROGRESS - PLAYER BEGINS AT LEVEL 5 Need consistent attendance.
Replacing player due to attendance

Setting

"The world as you know it is perfectly normal. Most of you have grown up living simpler lives in the dense slum city of Orion. Going to an fro working your various professions, or getting up to trouble, you and your soon to be party members, live relatively safe lives, protected from what lives out side of the impermeable 'steel' like ring around the city, working as a protective barrier.

It's origins, while entirely speculative, have deep cultural ties going back as far as anyone can recall, showing up in the earliest folklores. Stories that you all seem to hung onto a bit longer than most while growing up.

There is an extensive history to The Outlands and the rest of the world, but most of it has been lost through time. Part of the campaign involves the PCs discovering clues to its lost history.

The population is scarce - and the wilds teaming with danger. Players can expect extensive combat throughout this campaign. Because of this, adventures with adequate skills or aptitudes for this type of "work" is few and far in between.

Campaign ​Updates

The actions of the party until now have had rippling effects across the entire world. The wasteland outside of the main city of Orion are more dangerous than ever.


​New factions seem to be poping up everywhere, the Reveries, an ancient race using magics to summon their long paste souls back into new bodies are spreading out everywhere in search of something.

​The Legion, after their initial siege of the Orion city​ have been seen exploring ancient relics. The party is making a habit of running into them in the deepest darkest holes of The Outlands.

​Bandits, outcasts of Orion, seem to be forever on the run from Reavers, magically corrupted and petrid "creatures" that roam the wastelands, and seem to be in conflict with other nomadic bandit 'factions.

​The Party is just now learning how the environment works, and have started crude efforts "up their game".

--
There will be also ample opportunity for role playing, and players are encourage to engage in the shared story.

The campaign is built for level 1 through 15, with option to extend depending on how things go.

Rules / Requirements to Join

  • Requires Discord for voice chat https://discord.gg/gJnQtDP
  • 18+ years old (or very mature)
  • Must blend well with any existing members
  • No Entitled personalities
  • Engaging/Contributor
  • Your PC isn't going to be an asshole and piss off players with selfish attitudes
  • Let us know if you cannot attend a session by notifying the GM, or sending a message in Discord
    • It's ok to miss games from time to time (life happens), however, no call/no shows wastes everyones time and there is zero tolerance for disrespecting of other players.
    • Strive to provide as much notice as possible.

Experience

  • I try to provide a fairly immersive, fun and lighter (humor) experience.
    • There's more emphasis on exploration, problem-solving and combat than RP
    • so this may be a good campaign for someone newer
  • Dynamic Lighting is used
  • Players can expect a good mix of dungeon and world (overland) exploration.
  • The campaign mixes the use of both maps and theater of mind with visual aids to tell the story.

Character Creation

Sign up on the thread below

Want to join this game? Make a post in the discussion forum below and let the GM know!

6 Players (1 Open Slots)

Listing Discussion

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  • 2 q
  • 64 E
Last Post
1495917262 by troy B.