| Playing | Unknown |
| Next Game Will Be | 1503613800 |
| Total Players Needed | 9 |
| Game Type | Role Playing Game |
| Frequency | Played Weekly |
| Audio / Visual | Voice only |
| Primary Language | English |
| New Players are Welcome | Yes |
| Mature Content(18+) | Yes |
| Pay to Play i | No |
| Pick Up Game i | No |
A sector in anarchy, random explosions, unstable architecture ... and that's before our intrepid Troubleshooters get involved. Sign on with any of our exciting factions, and terminate your fellow traitors with experimental heavy weaponry, mutant powers and of course, the awesome Civilian Pacification Vessel!
In the immortal words of Queenie-B, "When you play the Game of Clones, you win AND you die!"
Who will chair the I.R.O.N.E.D. committee? Will the Troubleshooters survive to the mission briefing? And just who ate all the algae chips?!?
Paranoia is fun. Other games are not fun. Play Paranoia!
New players to Paranoia encouraged, as knowing the rules is treason. And since this game will run with a hybrid of Paranoia XP and the new, improved, and not-at-all-treasonous Paranoia - Kickstarter Edition, no one knows the rules anyhow. Probably not even Friend Gamemaster,who is totally not making them up out of thin air.
The intention is for weekly sessions. Pre-made characters are ready to go, specially chosen by Friend Computer for their skills, competence, experience and personality.
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