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JAN QUADRANT VINCENT 16

CALLING ALL JAN MICHAEL VINCENTS

You know the score. 8 Jan Michael Vincents, 16 Quadrants, and a whole city of trouble.

Anyone interested in playing a Jan Quadrant Vincent 16 RPG? If so, get ready to Michael down your Vincents, cause I feel like running an intermittent game. The setting is perfect for a "West Marches"-ish style of play and the grit of a really simple roleplaying system, Storytelling System. Also there's almost no work needed for players, just accept your character sheet for a clone of Jan Michael Vincent and answer the call when a Quadrant needs a goddamn Jan Michael Vincent. And you don't need to know anything about Jan Michael Vincent, so if you're new to tabletop RPGs, it's easy and fun and you're welcome to join!

The idea was to have a game with some minor roleplay potential that's easy to jump into if you don't have time to make an elaborate backstory or delve into lore, or if your schedule doesn't let you play a more structured, weekly game. I will be putting in whatever effort I feel like whenever I have time, so don't expect to play every week or to have an elaborate world. I prefer to keep Precinct 1 vague and let the players imagine the rest for this game.

**UPDATE
Interest level has been me as only DM, so we're keeping it low-investment. Let me know if you want to get in on the group and play a short 3-5 session adventure in the Future 80s!
Because of the usual factors of time-consumption, I will be running this mid-December or early JAN-uary when work calms down a bit for me.

Interested? Think it's stupid? Have an idea for a better rules system? Let me know down below and I'll start putting this thing together.

Want to join this game? Make a post in the discussion forum below and let the GM know!

3 Players (47 Open Slots)

Listing Discussion

  • 3 q
  • 83 E
Last Post
1507780662 by Anthony R.
  • 0 q
  • 31 E
Last Post
1506563185 by Dwarf
  • 0 q
  • 52 E
Last Post
1506196381 by Clay L.