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Guild Hall

Your group has been given permission to set up the guild hall in the blossoming town of Retwa, set in a oasis in the middle of the desert. Due to the 7 enchanted wells that eternally springs water. The Diamond mines fuel the towns growth and attracts merchants and thieves. The numerous lost tombs in this area attract fighters and casters alike. Houses are springing up as fast as wood can make it there. Nobles move here due to land grants from the king, just as the guilds leader. (picked out of players by players) have been given a charge to do so. Food&Wood cost is high as no land naturally grows food in the area. Grow the guild expand it's influence, quest for glory.

The guild main mission: Protect the town from monster attacks, set rules for questing in the area, setting disputes among the adventures, provide for hire services to town members.

Want to join this game? Make a post in the discussion forum below and let the GM know!

1 Players (5 Open Slots)

Listing Discussion

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