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Kirthfinder Campaign

This game will be using the Kirthfinder system, primarily. It's a rewriting of the Core Pathfinder rules, made to be more balanced between martial characters and caster characters. Magic gets some nerfs, but is also a bit more accessible and mutable to the players in question.

You can find the most up-to-date version of the Kirthfinder System Here: https://drive.google.com/drive/folders/0B3Q3BFJuenqIeWdxNmdobk1JTFk?usp=sharing

You'll notice that Chapter 7 (Combat) is missing in the above link. That section is still be rewritten. Until then, we will use the prior version, in the Introduction (specifically the "Variations from Core Rules subsection) here: https://drive.google.com/file/d/0B9Z9Q9NM8FCITkNPNmtoXzFfVUk/view?usp=sharing

You may also notice that between the most recent version and the previous, Favored Class Bonuses were removed. However, our group likes having them, so I will allow them for now.

Current Party is composed of a Sorcerer and a Fighter. We originally had a cleric, but he will seemingly be unable to continue playing. As such, I'm looking for at least two more people to fill in.

Want to join this game? Make a post in the discussion forum below and let the GM know!

5 Players (1 Open Slots)

Listing Discussion

  • 7 q
  • 39 E
Last Post
1512165302 by Canis_Minor
  • 2 q
  • 20 E
Last Post
1511170260 by Vazad
  • 1 q
  • 12 E
Last Post
1511071571 by Kaouse
  • 8 q
  • 35 E
Last Post
1510949415 by Kaouse
  • 3 q
  • 23 E
Last Post
1509900001 by Kaouse
  • 9 q
  • 39 E
Last Post
1509836763 by Kaouse
  • 1 q
  • 15 E
Last Post
1509829105 by Kaouse