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The Shadow Wars: A Path Unfound Sunday

The Shadow Wars

Setting Info:

The world has had 300 years of peace under the rule of the Shadow Princess. In a flash everything changed with the death of her beloved Baby Brother and his Draconic Tutor Zynna, Warmheart the Last of the Gold Dragons. The Drums of war sound, as Peza the Shadow Princess Rallies men and women from every corner of her empire to march through a portal and enter the Shadow Realm.

In the north sits the Core of the Empire's Power. Elwood rises around the first tree. the seat of the ancient elven throne. the seat the shadow princess has not sat on in the 300 years since she took it from her father. Previously home to the last of the great gold dragons, Elwood was the Hub of magical learning, as Zynna warmheart attempted to pass on all her vast stores of knowledge gathered over the thousands of years she had lived. Surrounded by a magical Forest, protected by the ancient council of the fey, Elwood is the Second largest city on the continent.

to the west sits Star Harbor, the island metropolis, a hodgepodge of all the sentient races, it once was the lord of all the Islands of the Western Sea, and all the rivers of the Land. with a majority of its citizens of gnomish origin, Star harbor is the Invention capital of the empire, and all the most recent technology has come from there. even with roads and aqueducts coming from Elwood.

to the east sits Caemlyn the Shining Star of the Eastern Plains. the home of the horse lords, and the second greatest school to the magical arts Headed by an ancient copper dragon.

to the South sits a city whose name is known only to its residents, this most distant, and largest of the empire's population cities. in countless underground caverns this city fills an entire mountain many many miles deep. this most mysterious of the empires domains was already at war.

About Me:

Hi, I'm Anthony Ledel, 29 years old, and I have been GMing for over 10 years, mostly pathfinder, but I started with 3.0 back in high school. my world map is hand-drawn, all my dungeons are deadly, and I look to have about 5 players in each campaign with as many as 8 if everyone wants more party members.

I got my first job GMing professionally in July of 2017. GMing for a Pro League of Legends team. since then I have started many more more traditional long term campaigns.

Also, Check out my other campaign days/times Here:
Sunday Pathfinder at 1:00 PM EST and 7:00 PM EST
Wednesday Pathfinder at 6:00 PM EST
Friday Shadowrun at 3:00 PM EST
Saturday Pathfinder at 1:00 PM EST and 6:00 PM EST

or for more campaign setting details Watch the Stream on Twitch or past Videos on Youtube
https://www.twitch.tv/apathunfound
https://www.youtube.com/user/RandLDA/videos

House Rules:

1.  Paladins and Anti Paladins are not restricted to LG and CE  Paladins can be LG while being within 1 step of their Deity or can Exactly match their Deities Alignment.  Anti Paladins may be CE while being within 1 step of their Deity or can Exactly Match Their Deities alignment.  
2.  Background Skills optional Unchained rule in use.  
3.  Mostly I go for Rules as Written Unless it's a Really obvious what the Intent was.

Character Creation:

all core, base, alternate, Hybrid, and Occult classes
Core races only, other races by request
Background Skills Optional Rule in use
NO 3rd Party stuff
For stats 25 point buy
for traits pick 2 if you take a drawback you can pick 3
First HD is max after that you roll or take the Average if you roll less than it.
Level 7 Wealth By level

Current Party Composition:

Big Two Handed Fighter
Melee Swasbuckler/Bard
Master Healer Oracle
Mutagenic Ranged Fighter

The Story So Far:

Stop the Cold Riders

Current Quests:

Talk to A Satyr

I have a few questions for you:

Personal questions:

What is your Name/what to call you outside of your Characters name)?
About how long have you been playing Tabletop role-playing games?
What do you expect from a pay to play campaign Compared to a normal campaign, what should be different?
How do you feel about open-world campaigns?
how do you like to handle character deaths?
How do you feel about the possibility of me Recording/Streaming this Campaign?

Character Questions:

Leave any you don't know yet blank but you will need to know them session one.
Setting Question
Characters Name, Race. and Class?
Why are they an Adventurer?
Brief backstory?
Any connections within larger organizations? What kind of Organization?
Any named NPCs from your background? Who are they? How do you know them?

Want to join this game? Make a post in the discussion forum below and let the GM know!

4 Players (5 Open Slots)

Listing Discussion

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1610204605 by Anthony A.
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1593959286 by Anthony A.