Hi there! I’m a game master who loves both classic and new tabletop RPGs. I’ve explored many genres because I’ve never wanted to stick to just one system or setting. I tend to gravitate toward crunchier rules—that’s what I started with—but I don’t really have a favorite. I just try to enjoy each game for what it brings to the table. When I run a game, I usually stick to “rules as written.” I want players who’ve read the book once to feel right at home without needing to learn a bunch of house rules. Ultimately, I believe it’s the players and the GM who make the game, not the other way around.