As a 20-year veteran, I specialize in long immersive campaigns that span over a year or more. Within my home-brew world of the Vermillion Isles, sessions run for at least 3 hours, featuring dynamic lighting, custom maps, evocative music, personalized and custom handouts, atmospheric effects, voice modulation, sourced materials, and some API scripts. I focus on crafting rich narratives and fostering exploration over mere 'winning' or endless dungeon crawls, although I ensure players face challenging encounters. Progress is marked by milestones, allowing for negotiation, strategy, or combat at the group's preferred pace. Our gameplay utilizes Zoom for audio-video interactions and Roll20 for dice rolls, maps, and visuals.