Longtime tabletop game player/GM from Texas (Central). I ran a 2 1/2 year long Star Wars Saga Edition campaign, year long Shadow of the Demon Lord game to completion, in addition to D&D 3.5, M&M, D&D 4E and 13th Age all face to face over the past 10+ or so years.
I tinker with making/altering character sheets now and then for games I might run at some point; hence why it says I GM of a lot of games. A culling needs to occur as a few of the games have actual sheets now.
Currently I'm running a nearly year long irl 5e game set in Tal'Dorei every other Monday, though the current situation has shifted it to us playing online.
I've ran a 13th Age campaign which reached 10th level here on Roll20. Played in a Shadow of the Demon Lord game before it fell apart.
I play in a 5e game on Saturday's, which is on hiatus at the moment.
As a DM I like to have roleplay within my games and hopefully have memorable characters and stories that my player's will enjoy that we have built together. I am not a fan of cheese for the sake of cheese when it comes to characters or trying to actively 'break' a game with builds before it has even started. Session zero usually alleviates the majority of this anyways.
As a player I always try to make characters that fit with the type of game/setting being played as opposed to something that does not fit or may seem purposefully disruptive to the game as a whole.
I like to work with players and DM's in an effort to have a good gaming experience for all involved.