Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Baron Greystone

Plus
t Member since 02/25/13 \/ G GM of 6 games \/ 2306 Hours Played \/ 677 Forum Posts
Achievements
Bio

Wish List of Games I’d Like to Play
(I’d also possibly run them ((again)) one day)

1st ed AD&D (in Greyhawk, Judges Guild's Wilderlands/City States, Mystara ((esp Glantri in the Gaz era)), Midkemia, Thieves Guild’s City of Haven, Blackmoor, Lankhmar, Oriental Adventures (incl Kara-tur if on Greyhawk as intended), Spelljammer, Ptolus, Middle Earth, Dragaera, Thieves World, Arduin, Yoon-Suin, Ultraviolet Grasslands or Barsoom – references available). I would also try the Classic Fantasy Chaosium BRP monograph (NOT the re-written Mythras edition) with one of these settings.

Warriors of the Red Planet, or Doc’s Warriors of Mars, or Jason Vey’s Conan (all OSR)

Hackmaster's Original Edition (“4th edition”), an AD&D variant

Lamentations of the Flame Princess, maybe set in Carcosa, Ultraviolet Grasslands, Yoon-Suin or Arduin (OSR)

Warhammer Fantasy Role Playing 1st ed (but not Enemy Within, which I've played)

Warhammer 40K Rogue Trader FFG (I also have a conversion of this to Classic BRP). Possibly played without the actual “Rogue Trader” giant ship and mission, more like an adventuring party as in other games.

"Classic" 2nd ed Runequest. Not in a “slave to canon” anthropologist manner, but in its original gonzo adventure style. I’m a fan of Pavis and Prax (and Damon Runyon). NO 7th edition Runequest (RQG).

"Classic" Call of Cthulhu: By Gaslight, 1920's, WW1, WW2 (incl Achtung! Cthulhu and World War Cthulhu), or Cold War (Berlin 61). I’d also play Berlin 61 without the mythos, for a Smiley’s People spy thriller. I’d love to play Mountains of Madness or Orient Express. I already ran/played Nyarlathotep and Yog-Sothoth and various other shorter adventures back in the 80s. NO 7th edition Call of Cthulhu.

Old editions of Chaosium’s Stormbringer (nothing later than 3rd ed). Or 1st ed Hawkmoon. Or Corum (from Darcsyde Productions).

A Classic BRP-based Middle Earth. I recommend Age of Shadow, a Chaosium monograph. Or one of the fan conversions available from BRP Central (references available). I’d love to play out some of the old MERP adventures and settings.

Pulpy-Action, probably based on Classic BRP/Call of Cthulhu. Crimson Skies, Sky Captain, Indiana Jones types of games. Or even Cold War spies. But not superheroes. A good book for this would be the Astounding Adventures monograph book published by Chaosium, driven by Classic BRP. But NOT the 7th edition Pulp Cthulhu rules.

Warbirds, from Outrider Studios, also looks to be a good pulp game.

Gamma World 1st ed / Metamorphosis Alpha 1st ed

Fading Suns 2nd ed (maybe ported to Classic BRP or Classic Traveller)

FASA Star Trek 1st or 2nd ed, or ADP’s Prime Directive – TOS era only

Space 1889, maybe ported to Classic BRP or Classic Traveller

A swashbuckling game, one of the older ones: En Garde, Flashing Blades, Privateers & Gentlemen, Lace & Steel, or even the more recent Honor + Intrigue. Possibly set in Steven Brust's Dragaera, the era of The Phoenix Guard (aka The Three Musketeers). Possibly using 1st ed AD&D, or Classic BRP (references available).

An Oriental game. Flying Swordsmen or Swords of Wuxia (both D&D-based), The Celestial Empire or Dragon Lines – Guardians of the Forbidden City (both Classic BRP-based). Maybe even Land of Ninja (an old 3e Runequest setting, but I’d want to use 2e RQ or Classic BRP).

Classic Traveller (1981 edition) in one of the published classic settings (including things like FASA, Gamelords and Judges Guild, but no Mongoose, no “shattered Third Imperium” and no “Virus”). I ran The Traveller Adventure and have run/played various other published adventures. I'd also be interested in EC Tubb's Dumarest setting (for which I have a nice summary document available), or Andre Norton's Free Traders / Scouts / Rangers universe (for which I have someone’s rpg-ish write-up available). Or maybe even David Brin's Uplift Wars, which got a GURPS book.

Firefly/Serenity. I own these but I don’t know if I’d like the rules system. Anyway I’d be willing to give it a try.

Zaibatsu – a cyberpunk RPG based on Traveller, or a Classic BRP-based cyberpunk game (references available), or even the original Cyberpunk RPG (2013), maybe along with the Hardwired supplement.

Enjoys Playing
AD&D ( 1st Edition and 2E ), Call of Cthulhu ( Any Edition ), Cyberpunk 2020, Gamma World ( Any Edition ), Other Games, RuneQuest, Traveller ( Any Edition ), Warhammer ( Fantasy, 40k, Wrath & Glory...)