So! Where to start? Hi, I'm Nukka and I'm an alcoholic.
I enjoy long walks on the beach, and shooting arrows between an orc's eyes. I've been playing D&D for long enough time, that now, my experience in the game can drink. On top of that, I've DM'd sense just slightly after that. I guess what I'm looking to get out of this place is to either get a campaign going (3 or 4 players is my happy place), or maybe play in a campaign and get some of these crazy tumbling ideas out of my head.
I haven't been able to play for years and now that I've found this place? Ohhhh, it's on!
~~~~~~~~~~Things I Enjoy In My Games. ~~~~~~~~~~
--Combat is fun and all, but I am personally more for role-playing. I enjoy stories and bringing worlds and characters to life. Let yourself invest your heart into the world so that I may exploit it and make you cry and hate me.
--People who can be on time and consistent in attendance.
--Creative ideas. Some of my favorite moments of D&D have come from things happening like one of my player's Wild Magic trait causing everything to be vulnerable to piercing damage while they were trying to survive an elvish ambush.
--Unique characters and dynamics. I am known among my friends for being the person that when I play in the campaign, not to care what I play. I mean this in the way that I don't care if I make my character an elf or tiefling. I don't even care if I play a male or female. Now while the latter may not seem like much, remember, I prefer role-playing heavier settings to combat and it gives quite a fun dynamic to a party.
--I have been known to occasionally indulge in, The Rule of Cool. What this means if that if somethings comes up that isn't exact to the wording of the rules, but I like how it sounds? If I'm DM'ing I'll usually hand wave it and if I'm playing? Expect me to ask if I can slide down the outside wall of a collapsing building while firing arrows because I am a monk, and therefore, I have Slow Fall.
~~~~~~~~~~Things I Have Found I Don't Enjoy In D&D. ~~~~~~~~~~
--People that get up in the MIDDLE of a session and leave. There has been one player in my consistent group that all they care about is combat and THEREFORE, non-combat sessions he will either get up in the middle of the session and walk off. Or not show up ENTIRELY! I understand that I can't make everybody happen, but combat takes a LOT of time. Too much combat feels far too much like a slog.
--People that don't know when it's time to be serious. D&D is a game, and we're all here to have fun. I understand. However, when your fooling around or just off-topic chat, distracts others or brings the game to a near stop? That is when I will either step in as DM and tell you it needs to stop, or if I am a player simply ask it to stop.
--People that can't respect boundaries. I feel this should be self-explanatory, but everyone has personal boundaries. This is something I make sure to ask my players every campaign, "Is there any topic that is completely off-limits to you?" I always do my best to accommodate, and I expect the same of my players.
~~~~~~~~~~What Is Nukka Looking For?~~~~~~~~~~
Mainly, I am looking to DM a campaign that popped in my head a couple weeks ago. Since then I've fleshed out a few things and want the players to help me develop the rest through the playing of a campaign. I mainly use the voice chat of Discord (Skype hates me computer), and I plan to run the actual mechanics and whatnot of the game on this platform once I learn the tools and tricks to it.