I live in the GMT+1 time zone.
Currently playing: nothing
I'm mostly interested in fantasy stuff through the D&D 5E system.
Character concepts I'd like to explore:
Dwarven Wild Magic Sorcerer that was "politely" cast out thanks to a Wild Magic Surge damaging the brewery he worked at.
Half-Orc Fighter, he left the army recently, he wants to try out the less rigid ruleset of adventuring.
Tiefling Paladin, as an urchin on the street, he was saved by a paladin from being killed by a few guys, he then trained under him.
Dragonborn Barbarian who just left his trading ship crew in search of a bard he met in a tavern.
Half-Orc Transmutation Wizard, who set out into the world to prevent the horrible vision he's been seeing in his dreams.
Gnome Fiend Warlock (Int based instead of Cha based), made a deal with a fiend to save his village, was kicked out after.
Firbolg Druid, on a personal quest based on reading omens, left his firbolg community.
Dragonborn Ranger (melee, Deep Stalker Conclave), who escaped slavery. Wants to go back and help the other slaves/gladiators.
Half-Orc Smith, his work caught the eye of an Archfey, which then made a pact with him (after spending the night) to get rare metals and work them into items for the patron. (Bladelock)
Half-Orc Sailor turned Dragon Sorcerer. Wants to avenge his fallen crewmates.
Halfling Cleric of the Light domain, still working on the backstory.