We use Cookies to help personalize and improve Roll20. For more information on our use of non-essential Cookies, visit our Privacy Policy here.
Accept
Advertisement Create a free account

Edvardo I.

Pro
t Member since 07/10/13 \/ G GM of 22 games \/ 392 Hours Played \/ 8 Forum Posts
Achievements
Bio

I've been playing DnD for over a decade now and I can confidently say tabletop RPGs are my favorite hobby and greatest passion. I know that sounds a bit silly even for some of us, but I believe these games have a magic, cathartic escapism that no movie, game or book can provide. I run these games because I love sharing that catharsis with others; I love helping people have great adventures and tell memorable stories.

Because of the pandemic I've been surviving on unemployment, yardwork and handyman gigs. But most of the time that I'm not working, I spend running a variety of tabletop RPGs for people.

I definitely cater more to roleplayers and storytellers, and prioritize narrative over mechanics. I care about rule accuracy, but care more about the player's overall EXPERIENCE.

As a GM I offer you:

-Plot where Player Characters matter: How many times have you fleshed out a really cool character backstory, with relationships and goals, only for it to NEVER become relevant in the campaign? I understand the game belongs to the players just as much as me, and I make sure my player characters feel like their character's personal story gets some plot-hooks and/or contributes to the world they play in the span of the campaign. The man from your past who betrayed your family WILL show up; the treasure you're hunting for WILL have clues leading to it; your investigation into the evil deity speaking to your mind WILL be explored.

-A fair interpretation of rules that prioritizes fun: I do care about the rules being accurate as possible where possible. However I love bending rules to fit the narrative; if a nat 20 is just too cool to ignore, I'm totally gonna let you look like a badass and I'm not gonna kill your buzz. Only time something is a flat-out "no" is if it's downright unreasonable. I care about rules, but I care so much more about telling a cool story and having a fun game.

-Acceptance of ALL POC/genders/sexualities: It's kind of sad to me that this has to be specified in this day and age, but I guess it's worth mentioning: my games are open to all genders, sexualities and people of color. I'm a European-Latino son-of-an-immigrant myself, and I've never accepted or tolerated bigotry of any kind at my table. I have played for a rainbow of sexualities and races without any problems in my decade of playing.

-A Performance! I am a trained actor with a degree in Theater (I say it with a straight face, even) who's spent years performing on-screen and on-stage. I can't lie: Critical Role's Matt Mercer was a huge inspiration to my growth as a DM and performer. It's not just about "doing a voice" and ACTING; I commit to my NPCs motivations and goals and try to write/portray as realistic, engaging characters to interact with as I can. I search for cool story beats and moments that may resonate with the players. I try to keep the world breathing and alive around them. However I also have FUN with my characters, and do also engage in shameless silliness, weird personalities and voices. I encourage you to do so as well!

I run paid campaigns and one-shots, and I am often posting free games for recording purposes! Come play with me and I promise you a memorable experience.

Enjoys Playing
Blades in the Dark, City of Mist, D&D 5E, Star Wars ( Edge of the Empire, SAGA... ), Year Zero Engine