● Shadowrun, GURPS, Rifts, Palladium, Frostgrave/Stargrave, Starfinder, Spelljammer, or most any Homebrewed D&D (willing to play D&D 5e, and to learn most new systems).
● NO D&D 3.5/Pathfinder, Next or Beyond...
● Uses Roll20 and/or Discord voice (No Skype or Zoom).
● Plays: Rogue/Thief, Ninja/Monk, Spellcaster/Psionic, Gunslinger, Ranged/Scout/Skill Monkey types. Able to play "Evil" aligned/motivated characters responsibly.
● Prefer long campaigns; dis-like "one-shots" and "Murderhobos".
● Like a lot of character progression and customization.
● Enjoy 70/30 - Action/Role-play.
High Fantasy Sci-Fi Dungeon Crawls + Adventures, using a homebrewed skirmish wargame system mechanic called, Skirmish™.
Played here on Roll20, using Google Drive and Discord voice.
I am a mile-high in the (MST/UTC-7) timezone of beautiful Denver, CO! A considerate, conscientious, tactical tabletop role-player who knows how to stay objective, suspend disbelief and move the game forward, while including everyone else in the fun!
I'm a "computer enthusiast" with way too much time on his hands, and my time is important to me. If you set a date and time, I'll be there, and I expect the same courtesy.
I don't typically use my real identity online (although I won't object to sharing it with you); you can call me "Para" or 'Parasite'. Full online handle (of 20+ years); "Parasite Id, the Infectious One".
79% - Tactician
75% - Method Actor
65% - Storyteller
45% - Power Gamer
42% - Casual Gamer
33% - Specialist
29% - Butt-Kicker
60% - Explorer
53% - Socialiser
47% - Achiever
40% - Killer
Explorers delight in having the game expose its internal machinations to them. They try progressively esoteric actions in wild, out-of-the-way places, looking for interesting features (ie. bugs) and figuring out how things work. Scoring points may be necessary to enter some next phase of exploration, but it's tedious, and anyone with half a brain can do it. Killing is quicker, and might be a constructive exercise in its own right, but it causes too much hassle in the long run if the deceased return to seek retribution. Socialising can be informative as a source of new ideas to try out, but most of what people say is irrelevant or old hat. The real fun comes only from discovery, and making the most complete set of maps in existence.