I started playing 1st Edition AD&D when I was 11 years old, in the midst of the "satanic panic" of the late 1980's. My zealously religious parents burned all of the AD&D books that my brother and I owned, including some that belonged to our friends. Of course, that didn't stop us from playing or cause us to lose interest in AD&D. Quite the opposite, actually.
I rebuilt my collection with heaps of AD&D 2e books in the early 90's, and went on to play that edition regularly with hometown friends for quite a few years - mostly DMing Forgotten Realms and Dark Sun campaigns that I wrote and developed myself. I also played a fair amount of GURPs, and a little bit of Shadowrun around this time.
When D&D 3.x came out, I switched over to that system and played it pretty regularly until early/mid-2008, when I moved away from my hometown in the Midwest to the Pacific Northwest.
I then took about a 10-year hiatus from TTRPGs, until several years ago when I started to rekindle an interest in playing again. Since then I've played and DM'd some D&D 5e and Dungeon Crawl Classics with a few groups in person and online.
My formative experiences with D&D (obviously) predate Critical Role, and while I've watched a few episodes and found them entertaining, it doesn't quite resemble what I want or expect from a TTRPG experience.
Aside from liking TTRPGs, I'm also into guitars, punk rock, collecting vinyl records, film, philosophy, literature, hiking/backpacking, yoga/meditation, and absurdist/outsider art. And CATS, of course.