I was introduced to tabletop role-playing 6 years ago, and have been having fun with it since. I wasn't able to resist trying my hand at GM for long, and since then I have been the voice behind the curtain more often than not.
Most of my campaigns start with some small effort in world building and a couple of nemesis enemies, and then I try and stay in front of my players. My regular players say my greatest strength is my flexibility, but that flexibility means I am not always ruthless enough.
Systems GM’ed: D&D 4e, Dark Heresy(and all its varients), Warhammer fantasy.