GM CV:
My gaming teeth were cut on Dragon Warriors. From there I went to Rolemaster and other games. I've played many systems and have developed a few of my own. Simple 2d6 is my retail system available on RPGNow.com Been GM'ing over 25 years. I expect communication from my players - if you cannot make it let me know as soon as you do. I will do the same. If I catch you cheating you'll be kick-banned without explanation. If you're disruptive you'll get one warning. If you want to try out your latest incarnation of some hideous 'Pun-pun' like build don't even talk to me.
I'm pretty light on my feet and can adapt plots quickly on the fly. I like player BG and incorporating it into the action.
Player CV:
I like the game to move and try to aid that wherever I can. Fitting into the group is important and good games have co-operative player groups. For rules it just has to be workable for the group. This means some groups are happy with crunch and granular gear, others don't want to sweat little details. I can play either way and prefer to know up front what I can expect.