I have been playing TTRPGs for the better part of 15 years. I've enjoyed everything from D&D to Gamma World, Call of Cthulhu to Iron Kingdoms and countless other games in between. Throughout that time I've almost always found myself on the backside of the GM screen, as few other people in my groups ever wanted to take on that role. As a result, I've run everything from one-shot adventures to years-spanning epics, entirely original homebrew campaigns to prewritten published modules, and every possible amalgamation and mixture in between.