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Tom

Pro
t Member since 07/21/12 \/ G GM of 27 games \/ 16226 Hours Played \/ 4471 Forum Posts
Achievements
Bio

****Total hours at Roll20 / 16084

***GM at Roll20

(4th group) GMing (Starfinder) Attack of the Swarm Module 2 The Last Refuge every other Friday nite 4 session in / 16 hours in, 4 Players


(3rd Group) CURRENTLY GMing (Pathfinder 2nd Edition) The Extingtion Curse Module 1 The Show Must Go On /every Friday at 4 to 8 PM CST/ 5 session in / 21 hours, 4 Players
____________________________________________________________________( (Main Group) GMing Age of Ashes AP Cult of Cinders module 2 every Saturday 2-6 PM / 6 session in / 24 hours in


(2nd Group)-- GMing Pathfinder 2nd ed The Extingtion Curse module 1 The Show must go on 4 sessions in 16 hours


*******************************************************************************************GMed

***COMPLETED GMed Main Group Age of Ashes AP Hellknight Hill module 1 every Saturday 2-6 PM / 15 session in / 66 hours in

***COMPLETED (3rd Group) GMed (Pathfinder 2nd Edition) Age of Ashes Module 1 Hellknight Hill every Friday at 4 to 8 PM CST/ 15 session in / 76 hours, 6 Players

***COMPLETED GMed (Starfinder) Attack of the Swarm Module 1 Fate of the Fifth every other Friday nite 10 session in / 41 hours in, 4 Players

(2nd Group)-- GMed (Pathfinder) Rise of the Runelords AP / Module 2 Skinsaw Murders every other Friday Night 9-1 AM CST 9 session in / 32 hours, 5 Players

***(MAIN Group) GMed (Pathfinder 2nd Edition) The Fall of Plaguestone Module every Saturday at 2 to 6 PM CST/ 17 sessions and 68 hours in, 5 Players/ COMPLETED

---GMed (Pathfinder) Hell's Vengeance Module 1 The Hellfire Compact every Saturday 2 PM / 5 Sessions In/ 20hours ?switched to PF 2 Plagestone then Age of Ashes

***GMed(Pathfinder) Rise of the Runelords AP / Module 1 Burnt Offerings every other Friday Night 9-1 AM CST 17 sessions in / 67 hours in/ COMPLETED

--- GMing (Pathfinder) Tyrant's Grasp AP / Module 1 The Dead Roads every other Saturday evening 7-11 PM CST / 7 Session in / 28 hours in NOT Completed, group disbanded
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***COMPLETED /GMed (Pathfinder) War for The Crown Module 2 Songbird, Scion , Sabatour every Friday 4-8 PM CST / 17 session in/ 67 hours in
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---GMed (Pathfinder) Kingmaker Module 2 Rivers Run Red every Saturday 2-6 PM/ 12 sessions in /48 hours in / Almost finished but had a party shake up so went with evil Hell's Vengeance AP
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***COMPLETED 2 shot Starfinder Skittershot 2 sessions and about 7 hours
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***COMPLETED GMed (Pathfinder) Return of the Runelords AP / Module 1 Roderics Cove every Friday Night 9-1 AM CST 8 session in / 32 hours in
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***COMPLETED GMed (Pathfinder 2nd Ed) Doomsday Dawn Playtest AP/ every Saturday nite 7-11 PM CST/ 7 session in/24 hours
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***COMPLETED GMed (Pathfinder 2nd Ed) Doomsday Dawn Playtest AP/ every Saturday nite 2-6 PM CST/ 10 session in/ 42 hours
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***COMPLETED GMed 11/2/18 (Pathfinder) War for The Crown Module 1 Crownfall every Friday 4-8 PM CST / 10 session in/ 40 hours in
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***COMPLETED 10/22/18 GMed (Pathfinder) Kingmaker Module 1 Stolen Lands every Saturday 2-6 PM/ 31 sessions in / 126 hours in
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***COMPLETED 10/12/18 GMed (Pathfinder) The Rose Street Revenge PFS Playest 2nd Ed/ 4 sessions in 8 hours in
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***COMPLETED GMed 10/3/18 (Pathfinder) The Rose Street Revenge PFS Playest 2nd Ed/ 3 sessions in 8 hours in
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---GMed (Pathfinder) Wrath of the Righteous AP / Module 2 Sword of Valor every Friday Night 9-1 AM CST 9 session in / 42 hours in/ NOT Completed due to player Problems, changed to Return of the Runelords
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***COMPLETED 6/15/18 GMed (Pathfinder) Ironfang Invasion Fangs of War module 2 / 21 sessions in / 88 hours in / every friday 4-8 PM CST
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***COMPLETED 5/4/18 GMed (Pathfinder) Wrath of the Righteous AP / Module 1 every Friday Night 9-1 AM CST 16 session in / 62 hours in

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***COMPLETED 9/16/17 (Pathfinder) Ironfang Invasion / Module 1 Trail of the Hunted / 15 sessions in/ 64 hours in

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*** COMPLETED 3/21/17 (Pathfinder) Jade Regent AP / Module 2 Night of Frozen Shadows every Saturday from 2-6 PM 21 sessions / 86 hours in half the party got TPKed before the end and they elected to change to Kingmaker
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---GMed (Starfinder) Dead Suns AP Reboot/ Every Saturday 7-11 PM CST/ 4 Session 16 hours in/ Sadly this game petered out as players just would'nt show up consistantly :(
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***COMPLETED Starfinder Into The Unknown Scenario 5 hours
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---GMed (Starfinder) Dead Suns AP Reboot/ Every Saturday 7-11 PM CST/ 4 Session 16 hours in/ Sadly this game petered out as players just would'nt show up consistantly :(
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***GMed Starfinder Society The Commencement session on Sunday / COMPLETED
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***GMed Starfinder Fugitive on the Red Planet Thursday / COMPLETED
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***GMed Starfinder Salvations End Sunday / COMPLETED
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***COMPLETED 11/3/16 GMed (Pathfinder) Jade Regent Module 1 The Brinestone Legacy
24 Sessions in / 122 hours played Saturday Afternoons / 2 - 6 PM CST
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***COMPLETED 1/28/17 GMed (Pathfinder) Reign of Winter / Module 1 Snows of Summer / 11 Sessions / 51 Hours / Friday nights / 4-8 PM CST/ COMPLETED/ Party TPK at the end of the Module, switched to Ironfang Invasion AP
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***COMPLETED 4/16/17GMed (Pathfinder) Shattered Star AP/ module 1 Shards of Sin/ every Friday / 12 Sessions in / 67 hours in / COMPLETED
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***COMPLETED 1/24/16 GMed( Pathfinder)Hell's Rebels /Turn of the Torrent / Module 2 / 14 Sessions/ 88 hours in
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***COMPLETED 9/14/15 GMed / (Pathfinder) Hell's Rebels / In Hell's Bright Shadow / Module 1 Saturdays / 16 sessions / 84 hours / COMPLETED
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  • --GMed / (Pathfinder) Curse of the Crimson Throne Campaign Module 2 / 7 days to the Grave /Every Friday / 7 Session/ 21 Hours/ but had to change my times/ days off so had to stop. :( xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

***GMed (Pathfinder) Curse of the Crimson Throne Campaign / Edge of Anarchy Module 1 /Every Friday 10 Sessions / 61 hours/ COMPLETED
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*** DMed (D&D 5th Ed) Temple of Elemental Evil Board Game every Saturday evening/ 8 Session/ 28 hours/ COMPLETED
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*** GMed (Pathfinder) Kingmaker Campaign Rivers Run Red / Module 2 Every Sunday/ 12 Sessions/ 68 Hours / COMPLETED
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***DMed (D&D 5th Ed) Temple of Elemental Evil Board Game Sunday One Shot/ 1 session/ 3 hours/ COMPLETED
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*** GMed (Pathfinder) Kingmaker Campaign (Pathfinder Module 1) / Stolen Lands Sunday / 15 Sessions / 89 hours / COMPLETED
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*** DMed, (D&D 5th Edition) Lost Mine of Phandelver (32 hours) / COMPLETED
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*** GMed (Pathfinder) Kingmaker Module 1 Stolen Land / 89 hours, / COMPLETED
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*** GMed (Pathfinder) Crypt of the Everflame sessions 14 hours, then group decided to run another campaign of Runelords / COMPLETED

Hours

*** PLAYER at Roll20 - 1566 Hours


CURRENTLY PLAYING
Pathfinder 2nd Edition Age of Ashes Tomorrow Must Burn module 3 /3 sessions in /12 hours

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--COMPLETED{Pathfinder 2nd Ed} Age of Ashes Module 2 / Cult of Cinders / 15 sessions in / 74hours in

--COMPLETED (Pathfinder second Edition) Age of Ashes Adventure Path Hellknight Hill, Saturday evenings 6:30 to 10:30 PM/ CST 13 sessions in / 61 hours in

--COMPLETED (Alien RPG) / 2 session in/ 7 hours in and into act III for next time

--COMPLETED (Pathfinder) Fangwood Keep Module 2 session in/ 12 hours in


--COMPLETED (Pathfinder 2nd Ed Playtest) Doomsday Dawn Section 1/ 5 hours/ 1 session


--COMPLETED (D&D 5th Ed) 1 shot Home brew The Hound of Cabel
6 Hours


--COMPLETED / (Starfinder) Society Scenario The Commencement 5 hours 1 session


*****(Pathfinder) Ironfang Invasion / Module 1 Trail of the Hunted /6 Sessions in / 32 hours / 9 PM - 1 CST


---(Pathfinder) Wrath of the Righteous / Module 2 The Sword of Valor / every other Saturday night / 6 Session / 31 hours /COMPLETED


*** COMPLETED (D&D 5th Ed) one shot Two up, one down / 5 hours


***COMPLETED (Pathfinder) Cave of Trials One Shot HomeBrew / 4 hours


*** COMPLETED (Pathfinder) Wrath of the Righteous / Module 1 The Worldwound Incursion / 5 sessions / 23 hours in every other Saturday night / 10- 2 AM


Pathfinder Strange Aeons Module 2 The Thrushmore Terror / 1 session/ 6 hours/ left the game because party turned into the sadly typical Evil Murder Hobo group...:(


**COMPLETED(Pathfinder) Strange Aeons , In Search of Sanity /Mod 1 of the AP Late friday nights/ 6 sessions / 28 hours in


Pathfinder / Player in Hells Rebel's AP campaign every Saturday, 1 Session / 4 hours./ GM was voted out and I took up the GM position


**COMPLETED Legendary planet One shot / 1 Session 7 hours


**COMPLETED(Pathfinder) Skull & Shackles Module 4 Island of Empty Eyes/ 7 sessions/ 44 hours/, (sort of as final session TPKed......) :(


**COMPLETED (Pathfinder) Skull &Shackles Campaign Module 3 Tempest Rising/ 6 Sessions in/ 32 hours


**COMPLETED (Pathfinder Calibran Heist Shadowrun Homebrew one shot/ 6 hours/


**COMPLETED (Pathfinder) Skull & Shackles Campaign Module 2 / Raiders of The Fevered Sea/ 14 sessions / 81 hours MONDAY Evenings/


**COMPLETED (D&D 5th Ed) 1 shot Tyrany of Dragons/ 10 hours /


**COMPLETED (D&D 5th Ed) One shot The Sun and Spiders Web / 1 session 9 hours/


** COMPLETED(Pathfinder) Skull & Shackles Campaign Module 1 The Wormwood Mutiny/ 5 sessions / 30 hours


** Pathfinder Card Games 6 / 6 sessions / 16 hours/ COMPLETED


**COMPLETED (Pathfinder) Hollow's Last Hope ONE SHOT 1 session 7 hours


** COMPLETED(Pathfinder) The Godsmouth Herecy (PF) One shot this Monday/ 7 Hours


**ALMOST COMPLETED (Pathfinder) RotRL Module 1 Burnt Offerings/ 10 Session 58 hours


** Pathfinder Caravan of Destiny/ One Shot, 7 hours / COMPLETED


** Pathfinder The Dragon's Demand 15 Sessions, 88 Hours in / COMPLETED


  • Pathfinder Kingmaker Stolen Lands 14 Sessions 79 Hours/ moved to another day so could not Complete/finish the final session. _______________________________________________________________________ ** 87 hours Flames of War as a GM (20 sessions) Player 18 Games 174 hours/COMPLETED _______________________________________________________________________ ** (D&D) Dungeon Command, 16 games completed , 23 sessions Player/GM 114 hours _______________________________________________________________________
  • 3 Pathfinder homebrew Campaigns 11 Sessions, 54 hours, _______________________________________________________________________ ** Player Battlefleet Gothic, 2 game completed/ 7 hours ----------------------------------------------------------------------------------------------------------------- Games for D&D's Dungeon Command and a Flames of War, mini Wargame, Weird War II game. And looking at Glen Cook's The Black Company as well.

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Have played the original D & D and AD & D back in the day, way back when ( Ha Ha Ha)

Played and GMed more than a few Wargames and Pathfinder Play by post games as well. Now GMing and playing Pathfinder/ Pathfinder 2nd Ed/ Starfinder andD&D 5th ed games here on Roll20for the last 6+ years

Future Campaigns I want to run or play in


As a GM/Player, I have had 488 players, of all those I would have no prob with gaming again with about 425 or so of them

In my WARGAMES

I have GMed/played with 83 players, of those would play/run again with 59 of them

As a Player I have been with 31 GMs so far, I'd play another game under him or her with about 25 of them.

CHEERS

Tom

Enjoys Playing
Pathfinder Second Edition, Starfinder
Actively Seeking Group For
Pathfinder Second Edition, Starfinder