I run games worth winning, searching out for only the most unique stories and most powerful treasures. Are you brave enough to claim them?
Professionalism defined: Having worked on a nuclear power plant I bring a level of seriousness to the table that is tempered by moments of levity.
Immediate connection with players: Having run games for the world's greatest conventions (GaryCon, GenCon, soon to be more! Mwahaha!) I know how to get people playing and into the game quickly. Teaching people new systems. Turning strangers into lifelong friends.
Managed diverse players: I have ran and managed stores for Organized Play, I take everybody and integrate their character into the story.
Attention to detail: You will be immersed in the story. Your choices matter. Your character matters. Change the world around you.
I specialize on bringing back old school flare with a modern ruleset. I honor the past but focus on the future, putting storytelling first.
"I enjoyed our game quite a bit, I thought our small band of adventurers guided by you as DM, had fun, even if 2/3rds of us were dead before the end. Hahaha.
This was my first ever Garycon game and so I appreciated your style of DM’ing as it provided an enjoyable first experience." ~ Erika - Most Brave Adventurer
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"Pacing was good...Combat was good... Compelling vignettes." ~ Todd - Most Bloodied Warrior
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"Thirsty Bard runs a really fun game. I DM myself and I joined his game with learning and fun in mind. His story is generally linear to a point with wide potential for players to meander. Here’s the first potential goal, go for it. I like that. I have only been with the group a few sessions and I can already tell there is a lot to unfold still and look forward to it.
He is an amazing GM and glad that I got into one of his campaigns. I am enjoying the custom maps and tokens. He has done a good job converting an old school module into 5e. He takes time to post a write-up between sessions." ~ Duma - The Downed Halfling