I have been roleplaying for 40 years. I started with 1st edition D&D and have played all the editions. (4e is my least favourite). I have also played Gamma World, Heroes Unlimited, Traveller, Mega Traveller, Shadowrun, GURPS, Middle Earth, D20 Heroes, and a few home brew things.
I have been a GM/DM for about 30 years. I have run D&D, Shadowrun and Traveller games. D&D is my favourite RPG followed by Traveller. I am branching out into Esper Genisis, 5e rules set in a sci Fi campaign.
Due to the COVID stuff I started venturing into playing online. Now I run several games a week and have also studied and gained a qualification as a Therapeutic Game Master and Geek Specialist through Geek Therapeutics. I love Roll20 and all the amazing stuff it can do. I now have over 5000 hours as a DM on Roll20.
About me: Male (He/him), living in Australia (GMT +11), loving family man with many kids and pets.
Currently running:
The DM Fad - Weekly free discussions on how to be a better DM for D&D5e in Roll20.
https://app.roll20.net/campaigns/details/10600455/the-dm-fad
Join the game to get the Discord link.
Beeringlade - A home-brew campaign set in Faerun played with my family and friends only.
https://app.roll20.net/campaigns/details/10092263/beeringlade
Current running Pay-to-Play adventures:
Temple of Elemental Evil - A call back to the old 2nd edition module, updated and run in D&D5e. Battle the forces of the Temple of Elemental Evil near the village of Hommlet in the world of Greyhawk. Running every week.
https://app.roll20.net/campaigns/details/16762465/temple-of-elemental-evil
Icewind Dale Revisited - This campaign is in the far north of Fearun. I have expanded the book to take you all the way to level 15 instead of 10. Running every week. https://app.roll20.net/join/16459043/eNy6NQ
Underworld specs - A one-shot set in Waterdeep running as requested for different players each time.
https://app.roll20.net/campaigns/details/10048410/underworld-specs
Rise of the Drow - An adventure set in the Aventyr campaign setting and the Underworld. Thwart a drow war of aggression, and stop their rise to try and dominate the surface. An adventure for levels 1 to 20 running weekly.
https://app.roll20.net/campaigns/details/16961441/rise-of-the-drow
Completed campaigns:
Tomb of Annihilation and Beyond - Players defeated the Death curse and thwarted Acererak. The then went on to restore Mezro to it former grandeur. Players went from level 1 to level 20 over the course of 149 sessions run weekly.
https://app.roll20.net/campaigns/details/10576947/tomb-of-annihilation-by-fad
Dragon Essentials Kit - A long campaign set on the Sword Coast that ran weekly for 89 sessions. After they had finished with the dragons they were transported to another plain to battle celestials and deamons/devils, taking them all the way to level 20.
https://app.roll20.net/campaigns/details/9984613/dragons-essentials-kit-1st-session-free
Keys from the Golden Vault. A game of heists, stealing for the greater good. This game went for a total of 48 sessions run weekly.
https://app.roll20.net/campaigns/details/14892410/golden-vault
In development:
Esper Genisis. 5e rules for a Sci Fi game. Possibly starting in the second half of 2024.