Discord ID: Breozed#3344
Group type: Online--Roll20, voice/videochat (Discord, Zoom, Facebook Messenger) / Face-to-face / text chat (Avrae) / etc.
Limitation: While I would prefer to play via video/voice, my laptop screen is not big enough to show video in the roll20 virtual tabletop without problems, and our internet is still of the slower variety as we are very rural here. If I can, I would l use the popout of my character sheet, so the tabletop window has to smaller than otherwise. A minimized Zoom or Discord videochat window would work well for me, if we use video.
Experience: a few years off an on
Location/Timezone: EST, in Maine, USA (Patrick York, prospective web developer, patickyorkinmaine@hotmail.com)
Schedule: mostly evenings EST
Roles sought: (LFG) Player, usually wizard or psion, or assistant DM (like playing an NPC), but right now, swashbuckler rogue
Game style: combat-focused, not getting in the way of the flow of the game, understated roleplaying
Typical example of downtime activity such as in Discord chat:
JzeVidae, or “Jev” to his friends, was using his Minor Alchemy as a Transmutation wizard to transform a section of stone wall into wood, and chipping it away carefully with chisels, when his demeanor began to crack a little, showing his nervousness. The owner, a mobster, was not home but the consequences could be disastrous if they were caught. His mentor Imensa, shaking her head siliently, reflected in silent Kor that “The man on the other side of that wall is far less of a grave threat to our nation than most believe so try not be nervous dammit. This is a training mission for you. I can get in and out easily by myself. I wouldn't bring you if it were going to be that hard.” He took a moment to calm down and focused on the task at hand. Slow and easy, that's what this takes They were soon through the wall, Imensa having provided an illusion on the other side of the wall itself that fooled a cook getting a sack of potatoes from a pile of them. They had used Woodcarver's Tools and Alchemist's Supplies to fashion a wooden plate covered with stone dust on one side for the purpose of providing a cover to the hole they were making once they were through. Imensen would use Stone Shape to fix the hole on the way back if they needed a fast escape. Imensa had polymorphed into a badger form so as to dig a tunnel up to this point.
In another 20 minutes he had enough of the wall set aside to make a hole they could get through easily. They got in and paused for a few minutes, getting themselves used to the sounds here and the feel of the house. Jev crossed the room to stand by the the door on guard, as the cook had left it open a crack. Imensa turned and dispelled the illusion, then put the wooden plate over it and fixed it place. She used her own Minor Alchemy make a few minor changes in the wall to disguise it completely and help cement it in place. Stepping back, she said in Thieves' Cant that it was done. Jev could see no difference between the plate and the wall but he knew it could be undone easily and they could just bust through it if they needed to escape fast.
They made their way to the owner's office on the first floor, alert to the movements of people in the house. While it was very early morning, they expected guards to be walking in the halls, including a modron guard whose truesight would render invisibility useless. Halfway there, just after they got to the top of the stairs, Imensa alerted on something. She motioned Jev into a sitting room fast. In silent Kor she signed “Hide, fast. Modron.” Jev climbed a wall and slipped behind the top of some heavy curtains where it would be unexpected someone would hide at such a height. Imensen just shrank to an inch tall and stepped behind a sofa leg. He could barely see through the curtain that the modron walked into the room for a moment and looked around then repeated this with the room across the hall and each of the rooms along the hall. When Imensen was sure it was gone, she resumed normal size. Jev came out and was about to crawl down the wall but Imensen signaled him to jump instead, for training. He jumped and rolled out of it knowing he never would have jumped in the first place if this were a serious mission. His sword was a miniaturized version and posed no obstacle to rolling. They left the room and continued through the mansion to the owner's office.
Imensen picked the lock easily. There was an Alarm spell in place to alert the guards of intuders but they ignored it because their amulets protected them from divination. They searched his office for the list of names on that mob's list of potential people to shake down for some protection money, finding it in a lockbox in a locked drawer desk. Jev had picked the lock on the drawer desk but realized he would fail with the lockbox. Hmm, signed Imensen in silent Kor. “Double tumblers. Another magical alarm, too. They could easily have set the same kind of alarm on the inside of the drawer.” She picked that lock, taking some extra time with it. They copied the names and the notes about them using some magic provided by their employers and then replaced the notes so the owner would be none the wiser.
A bump from the floor above alerted them both that the guard there was getting restless. They installed a few magical sensors that did not radiate magic in the walls. Jev adjusted a sconce a little so its reflection would show the presence of anyone at the desk. With his 300 foot darkvision, he could see a hole enlarge to 4 inches in diameter as the man behind it lifted a cover back and give a thumbs up. Imensa did the same while sitting at the desk and then came over to the sconce and looked in the direction of the watcher, who gave her a thumbs up too and closed the cover, leaving himself just a peephole.
Imensa motioned him out of the room. Their clothing once inside was relatively dark but was otherwise work clothing and they carried various tools craftsmen would use, in case they were seen and had to talk their way out of someone raising an alarm. They were also disguised as completely different people. If they were caught along the hallways, they would say that they had just fixed an emergency plumbing issue with a leaky tank used for bathwater. The jig would be up and they'd have to escape fast, collapsing the tunnel behind them, but they could at least get away easily if they could talk their way out of it.
Imensa's identity was that of a craftswoman who had already been inside the office and had managed to score a hole in a wall using her tools so she could plant a listening sensor there, all while talking to the maid and saying “Look, some rat chewed a hole in the wall here. I'll fix it in a jiffy.” Other people used that identity at times but she was the one who used it most.
They made their way back down to the basement, having to stop in a shadow only once as a butler moved across the hall behind them. They saw him moving his lips in a way they recognized as a spellcasting. He stopped, having cast what Imensa later said was Detect Magic. Although they were less than twenty feet away, he did not see the glow of their magical equipment because of their amulets.
Going back through the wall in the basement, Imensa did the Minor Alchemy herself on the other side, giving him instruction as she did so using Thieves' Cant, limited as that language was in its clarity but he got a lot from context, then went back through incorporeally and made minor adjustment or two and was back a few seconds later. They'd gotten in and out none the wiser and had a ready made path in the next time they came this way. They left the hole cover there in the tunnel for future use and padded silently down the tunnel to the tenement they had rented a room under in a false name. They were assassins and ready to kill if necessary but in service to the city. They did not seek the owner's immediate arrest as the case against him was still being made. People just weren't willing to testify.
JeVidae had been born in the nation of Anima to normal but poor folk but desired a little more of the kind of stability in his life that skill at protecting oneself can bring, not to mention wealth. He thought it ironic that to do so he had become an adventurer. He risked his life all the time. But at least it was in a way that he understood as opposed to being subject to some random violence at the hand of some thug ultimately working for the daemons. He found his way here and is now working for the city as a freelance investigator. At least this way he can make a positive difference in the lives of the good people who live here. He's been able to return home every once in a while and give his family some much needed financial support and a house in a safer neighborhood.
Character's goal:
Functionally, JiVedai is a spy and he thinks like one. He is careful to a fault when trying to get in and out of any given location. A major part of his training is to be able to get in and out of ANYWHERE and do what he needs to do there without anyone knowing, no muss, no fuss. But he does train to be ready for combat if necessary, and sometimes that's what's needed. He also tries to be relatively anonymous because it doesn't help a spy to be well known. He's careful with information discipline.
He is a skill and tools oriented character because as someone who frequently uses disguises it is a good idea to be actually proficient in the skills and tools people would expect him to be good at when he wants them to think that. I'll be focused on a variety of basic stealth oriented skillsets, like with a few levels of Gloomstalker ranger later on. I will ask if you are comfortable with so much multiclassing.
If the campaign has a more combat oriented focus than I show in the story above, I can have him go almost straight rogue to increase his sneak attack damage. In general he's a skirmisher combatant with a lot of sensory information most people don't have, partially to get sneak attack potential whenever possible. I did see that you have some different rules on flanking.
He won't be using his Heavy Armor proficiency from Twilight cleric except for disguises. (Twilight cleric is valuable just for 300' darkvision and is the only way I know of to get it. The armor and weapons proficiencies seem like overkill to me. I'll get the weapons proficiencies from ranger.) He'll try to provide most of his own healing but won't be able to contribute much to others' healing.
Infiltration is useful if you want us to have information we could not get easily otherwise, and for a few other things. He is prepared to work alone such as while infiltrating, and his build is designed for that, and won't benefit from aid provided by the party when doing so. I expect infiltration would be likely only a downtime activity, perhaps roleplayed in Discord chat between sessions.