As a Dungeon Master, I pride myself on challenging my players in roleplay, combat, and puzzles. I enjoy escalating difficulty to build character, believing that overcoming adversity creates more engaging narratives. While I avoid a strictly "realistic" approach—finding it too limiting—I embrace shonen-inspired, over-the-top storytelling, particularly in combat, where my style shines. For me, combat isn't just about mechanics; it's a tool to explore the deeper layers of a character, often tied to their motives and personal struggles. I’m equal parts mechanical and narrative-focused, blending the two to craft battles that are impactful and character-driven. I also avoid filler content, ensuring each session is packed with meaningful moments.
Beyond the table, I specialize in working one-on-one with players to design, articulate, and complete their characters. Over the past five years, players have praised my open-mindedness and improvisational skills, which allow me to take even the smallest ideas and spin them into fully realized characters or plotlines. I never run out of ideas and often expand on them outside of sessions.