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Ahnjuh

t Member since 10/17/20 \/ G GM of 1 games \/ 397 Hours Played \/ 95 Forum Posts
Achievements
Bio

As a Dungeon Master, I pride myself on challenging my players in roleplay, combat, and puzzles. I enjoy escalating difficulty to build character, believing that overcoming adversity creates more engaging narratives. While I avoid a strictly "realistic" approach—finding it too limiting—I embrace shonen-inspired, over-the-top storytelling, particularly in combat, where my style shines. For me, combat isn't just about mechanics; it's a tool to explore the deeper layers of a character, often tied to their motives and personal struggles. I’m equal parts mechanical and narrative-focused, blending the two to craft battles that are impactful and character-driven. I also avoid filler content, ensuring each session is packed with meaningful moments.

Beyond the table, I specialize in working one-on-one with players to design, articulate, and complete their characters. Over the past five years, players have praised my open-mindedness and improvisational skills, which allow me to take even the smallest ideas and spin them into fully realized characters or plotlines. I never run out of ideas and often expand on them outside of sessions.

Enjoys Playing
Anime Campaign, Apocalypse World System ( The Sprawl, Monster Hearts... ), Call of Cthulhu ( Any Edition ), Cyberpunk Red, D&D 4E, D&D 5E, D6, Delta Green, Fallout, Mutants and Masterminds, Pathfinder, Pathfinder Second Edition, Starfinder, World of Darkness ( Vampire, Werewolf, Mage... )