I still play Pathfinder, but I'm enjoying Mutants and Masterminds a lot more lately. Limited vs. Unlimited, and Unlimited is more my style, I guess.
In Pathfinder, I'm kind of wanting to bring a Wizard to the table. Just a change of pace from my usual spontaneous-casting characters or martial meatheads, and I've never tried the class before.
In M&M, I will NEVER play a PL lower than 8. There are certain other things that I will not play with as well, but... well, if the GM is reasonable, then I'm willing to work with them. My calling cards for characters in M&M are Toughness-shifted characters, alternate effects, removable, and creative uses of Create. I'm also particularly good at making a character seem a lot more powerful than they really are at any PL, even if they're perfectly balanced. Recently I've been having some fun with making characters seem a lot weaker than they really are.