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Blood, Sweat and Steel

t Member since 06/07/12 \/ G GM of 92 games \/ 8581 Hours Played \/ 25 Forum Posts
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Bio

Blood, Sweat & Steel is a Fudge-based Sword & Sorcery tabletop RPG. It is designed for quick but detailed play. It features a number of mechanics that are unconventional, such as:

  • No Classes or Levels for Characters

  • Unified dice mechanic, every roll in the game uses a Fudge/Fate roll (4dF)

  • Simultaneous Actions resolution, so there are no initiative rolls or damage rolls

  • No HP, uses a non-linear harm system for wounds and stress

  • No weapon or armor stats, uses situational dramatic modifiers

  • non-binary outcomes, instead of pass/fail, "Yes", "Yes, but", "Yes, and", "No", "No, but," and "No, and" results for more detail

  • Freeform sorcery system. No spell lists. System uses a noun/verb system that has 20 Core Effects, from which any type of effect can be created

  • Goals-based Character Advancement, EXP is earned by accomplishing goals. EXP is spent to increase Skill levels, add new Skills, increase Attributes, and add Talents and Qualities