Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account

Pathfinder

Compendium

Type to search for a spell, item, class — anything!

Breath Weapon

Edit Page Content

Let Roll20 help you play more games and save time by checking out some of our Pathfinder First Edition products! For tons of creatures with pre-made character sheets and tokens, check out the Bestiary! For adventure content, fully set up in the Roll20 app, check out Rise of the Runelords Anniversary Edition! And for official Pathfinder map tiles, check out the Forest Starter Set Flip-Tiles, Wilderness Starter Set Flip-Tiles, and Urban Perils Flip-Tiles!

Some creatures can exhale a cone, line, or cloud of energy or other magical effects. A breath weapon attack usually deals damage and is often based on some type of energy. Breath weapons allow a Reflex save for half damage (DC 10 + 1/2 breathing creature's racial HD + breathing creature's Con modifier; the exact DC is given in the creature's descriptive text). A creature is immune to its own breath weapon unless otherwise noted. Some breath weapons allow a Fortitude save or a Will save instead of a Reflex save. Each breath weapon also includes notes on how often it can be used, even if this number is limited in times per day.

Format: breath weapon (60-ft. cone, 8d6 fire damage, Reflex DC 20 for half, usable every 1d4 rounds); Location: Special Attacks; if the breath is more complicated than damage, it also appears under Special Abilities with its own entry.

Attributes

Ability Type
Su
Advertisement Create a free account