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You forbid the targets a single course of Action, which it avoids to the best of its ability. You may Demand the targets not take actions that fall into one of the following options. Each Creature must receive the same forbidden Action.
Communicate: The targets cannot take any actions that allow them to communicate with anyone. This includes such acts as speaking, Bluff checks to pass secret messages, writing, and using Telepathy. It does not prevent verbalizations made for purposes other than communication, such as Command words or the verbal component of Spellcasting.
Draw: Targets cannot ready or prepare any item, weapon, component, or Equipment.
Move: The targest can take no act that would cause it to end up in a different location. The target does not resist being moved by others (and thus can be picked up or dragged, or can float along on a raft), but does not consciously attempt to move (including not directing a mount to move).