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Sacred Space

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This spell sanctifies an area with heavenly power. The DC to resist spells or Spell-Like Abilities with the good descriptor or channeled energy that damages evil outsiders (as when using Alignment Channel) increases by +2. In addition, evil outsiders take a –1 Penalty on attack rolls, Damage rolls, and Saving Throws, and they cannot be called or summoned into a Sacred Space. If the Sacred Space contains an altar, shrine, or other permanent fixture dedicated to your deity, pantheon, or good-aligned higher power, the modifiers given above are doubled. You cannot cast Sacred Space in an area with a permanent fixture dedicated to a deity other than yours.


20-ft.-radius emanation
Casting Time
1 standard action
V, S, M (a vial of ambrosia)
2 hours/level
Cleric 2, Paladin 2
Close (25 ft. + 5 ft./2 levels)
Saving Throw
Evocation [good]
Spell Resistance
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