Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
Create a free account



Type to search for a spell, item, class — anything!

Unholy Aura

Edit Page Content

A malevolent Darkness surrounds the subjects, protecting them from attacks, granting them Resistance to spells cast by good creatures, and weakening good creatures when they strike the subjects. This Abjuration has four effects.

First, each warded Creature gains a +4 Deflection bonus to AC and a +4 Resistance bonus on saves. This benefit applies against all attacks, not just against attacks by good creatures.

Second, a warded Creature gains SR 25 against good spells and spells cast by good creatures.

Third, the Abjuration protects the subjects from possession and mental influence, just as Protection from Good does.

Finally, if a good Creature succeeds on a melee attack against a warded Creature, the offending attacker takes 1d6 points of Strength Damage (Fortitude negates).


Casting Time
1 standard action
V, S, F (a tiny reliquary worth 500 gp)
1 round/level (D)
Cleric 8
20 ft.
Saving Throw
See text
Abjuration [evil]
Spell Resistance
Yes (Harmless)
One creature/level in a 20-ft.-radius burst centered on you
Advertisement Create a free account