Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
Create a free account



Type to search for a spell, item, class — anything!

Strength Domain

Edit Page Content

Granted Powers: In Strength and brawn there is truth—your faith gives you incredible might and power.

Strength Surge (Sp): As a Standard Action, you can touch a Creature to give it great Strength. For 1 round, the target gains an enhancement bonus equal to 1/2 your cleric level (minimum +1) to melee attacks, Combat Maneuver checks that rely on Strength, Strength-based skills, and Strength checks. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Might of the Gods (Su): At 8th level, you can add your cleric level as an enhancement bonus to your Strength score for a number of rounds per day equal to your cleric level. This bonus only applies on Strength checks and Strength-based Skill Checks. These rounds do not need to be consecutive.

Domain Spells: 1st—Enlarge Person, 2nd—Bull's Strength, 3rd—Magic Vestment, 4th—Spell Immunity, 5th—Righteous Might, 6th—Stoneskin, 7th—Grasping Hand, 8th—Clenched Fist, 9th—Crushing Hand.


Advertisement Create a free account