My favorite stories to read and my favorite stories to tell about, to use a perhaps overused quote, is "the human heart in conflict with itself." I like my heart to be captured, to ride the highs and lows of an immersive story that challenges me beyond the thrill of combat, and more than that, I like to tell epic stories. But to be Hercules isn't to be granted with just super strength, it is to endure the labors and the painful loss of those you love, to be conquered and humiliated but yet refusing to let it overcome you. Perhaps more daring, is to be faced with assumption that you won't be a hero. In a world of infinite choices, the choices that you do make reveals a lot about your inner self. A firm belief of mine is that you cannot have an epic story without epic challenges and narratives that makes you not only question your character's beliefs but also your own. I am a fan of the zero to hero mantra, but I am of the belief that the process should not feels like an assumption and one instead full of precarious pitfalls, damned temptations, and the most important element of all - a choice against all the odds. It is with your hands that you will carve yourself a niche in the world, and I am the merely the Homer to your Odyssey. I am looking for a group of players that want to delve into a world drenched in mysteries where what you know and what you don't can make or break your ambitions, that have a desire for nonlinear challenges, that have an enjoyment for discovering not only lore but unique cultural phenomenons found in the setting, and that have a self-driven nature to grab onto life rather than let life drag you entirely. These words mimic the attitude that I approach to the themes of the campaign. Where great levity, light, and softness will be intermingled with great sorrow, darkness, and cruel mistresses. The setting itself will be set in my own unique homebrew world where the campaign will be focused on a region that is inspired heavily by southeast Asian cultures, specifically Vietnam, and the fantasy created nation of Hanoi relies on a premise that asks a hypothetical scenario of, "What if the Trung Sisters won, permanently, against China?" Intermixed with ancient magic, lurking primordials, and the typical fantasy fare like dragons and funny looking humans with long ears, of course. As you may expect, I do not strive for a 1:1 realism to our own real life history (as a true answer to that hypothetical scenario is impossible to deduce) and instead aim for internal consistency and reasonable enough verisimilitude within my own homebrew world. The setting was born out of a desire to add a little flavor into the typical mix of D&D games where the setting is typically set in some vaguely western European country. Here, instead, you have some vaguely southeast Asian country. Variety is the spice of life? I dare say so. For the nitty gritty, I intend to use official 5e material such as the PHB and Xanathars, but as it is a custom world, there are a lot of homebrew rules and materials involved in this game that will expand beyond the scope of the Forgotten Realms or outright overwrite most of it. Players who are naturally curious and tend to ask questions will have a major leg up in this type of campaign where the answers may not come obviously. The game will be entirely theatre of the mind with battle maps interjected sparingly. Visual aids will be provided. All PHB races will be allowed with the additions of: firbolg, aasimar, goblin, and kalashtar. While all of these races will retain their normal traits and stats, it is important to note that because this is a homebrew world, their origin do not necessarily match up with the Forgotten Realm lore and how they came to be can be utterly different. This game will be conducted through Roll20 and Discord for voice and sessions will typically last 4-6 hours. There is an expected Play by Post element of this game conducted in written text RP chat in between sessions to help drive character development and allow players more freedom to explore their stories. This is expected to be a weekly game with an allotted break week every month (ex. We play weekly for 3 weeks and take 1 week off) from sessions. Sessions will take place either Sunday or Saturday at 5 or 6 PM CST. If you like what you read, I encourage you to read the campaign's call to action and apply here: <a href="https://app.roll20.net/lfg/listing/181048/angelina" rel="nofollow">https://app.roll20.net/lfg/listing/181048/angelina</a> Tl;dr I like soap operas