Click the gear icon next to the attack entry you want to modify. It will have an empty crit field, empty means it copies the normal damage di(c)e by default. Simpy fill in the crit field with the total extra dice that would be rolled on a crit. So if your normal damage is 1d10 and you have a feature that adds an extra die on crits, you would put 2d10 in that field, so you'd have the default 1d10 plus 2d10 more whenever a crit is scored.