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[LFG][D&D5e] Support player looking for a new game...

1619895737

Edited 1619908278
Hi, all. After careful consideration, I've determined that I'm not playing as much D&D as I should be, and I wouldn't mind fixing that. What's more, as much fun as I've had with fighters and stuff, I've always kinda gravitated towards healers and supporty types, and it's been too long since the last one. I've got a few ideas already, including a bard and a Divine Soul sorcerer (although I've almost never played warlock, and the Celestial one looks like it's worth trying).  As for the kind of player I am: I generally like a 50/50 mix of RP and action (although some of my favorite sessions have been purely RP). I'm into worldbuilding in a big way--I usually come up with a bunch of NPCs, locations and plot hooks when I'm writing a backstory, and it's always cool when those get tied into the Big Overarching Plot. Also, the characters I make are generally good-aligned, just because that's what I'm into. I'm available most weekday afternoons (PST, btw), and my weekends are pretty open these days. Thanks in advance for reading...
Oh, here's something I haven't tried in a while: is anyone out there still playing Numenera? I haven't had a game of that in ages, and I kind of miss it. That'd work, too.
Hello! I wanted to check about three games I'm starting soon. If you are interested in any, let me know as the times have not been chosen yet. Elaria's Peril - Hello, adventurer! Welcome to the world of Caldera, where realms of possibility lie in wait for you. Quite literally in fact, as portals to other dimensions are not uncommon here. This campaign is very heavy on the story and has about a 50/50 roleplay to combat ratio. Character development is taken seriously, and you are welcome to create some of the lore for the world. Accepts homebrew with approval, but only races and classes. 2/5 complexity. Champagne - Welcome to 1882 France, a time and place when champagne was in style. Every middle-class citizen wanted a nice bottle of champagne. Be visited by famous French aristocrats while enjoying your time here as a member of high society. But things aren't all as they seem, and they start to get a little dicey. This campaign is very immersive and based in real settings with a fantasy twist. You are free to create some lore for the world but are restricted by history. It has about a 70/30 roleplay to combat ratio, which isn't exactly what you wanted, but I thought I'd throw it out there anyway. Accepts homebrew with approval, has homebrew such as guns already prepared, and will have slight changes to the rules. 4/5 complexity. Undead in Stormwood - You are contacted by a tracker's wife. He's gone missing, and they can't find him on the normal trail. When you go looking for him, you're dragged into something a lot bigger than you expected. This campaign is almost a dungeon crawl. You are free to mess around with the world as much as you want, but some things may not come into play. There's a 40/60 roleplay to combat ratio with the occasional all-combat or all-roleplay session. Tends not to accept homebrew unless there is a good reason for it. 1/5 complexity.